Kraggan Bomoran
Male Half-Orc Magus (Bladebound) 1
NG Medium humanoid (half-orc)
Init +4; Senses Darkvision; Perception -1
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 14 (1d8+6)
Fort +5, Ref +3, Will +2;
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Offense
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Speed 30 ft.
Melee longsword +3 (1d8+3, 19-20/x2), dagger+3 (1d4+3/x3)
Ranged shortbow +2 (1d6/×3)
Special Attacks spellstrike
Magus (Bladebound) Spells Prepared (CL 1st; concentration +6 (1L+3Int+2Trait)):
1 (2/day) - Shield, Color Spray
0 (4/day) - Acid Splash, Daze, Detect Magic, Ghost Sound
Spellbook:
1st (6)— Burning Hands, Chill Touch, Color Spray, Magic Missile, Shield, Shocking Grasp
0 (all)— Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Spark
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Statistics
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Str 16, Dex 14, Con 14, Int 16, Wis 9, Cha 7
Base Atk +0; CMB +3; CMD 15
Feats: Toughness
Traits: Focused Mind, Reactionary
Skills: Acrobatics +3, Climb +6, Knowledge(Arcana) +7, Knowledge(Dungeoneering) +7, Knowledge (Local) +5, Spellcraft +7
Languages Common, Orc, Draconic, Varisian, Kelish
SQ arcane pool, spell combat
Other Gear Studded Leather, Longsword, Dagger, Shortbow, Arrows (20), Backpack, Belt pouch, Candle, Chalk, Fishhook, Flint and steel, Parchment (3), Rope (hemp) 50ft, Sewing needle, Trail rations (4), Spellbook, whetstone, Spell Component pouch, Hooded Lantern with oil (1pt), waterskin
Money: 40.66 gp
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Special Abilities
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Sacred Tattoos: Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces orc ferocity.
Shaman's Apprentice: Half-orcs with this trait gain Endurance as a bonus feat. This racial trait replaces the intimidating trait.
City-raised: City-raised half-orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks. This racial trait replaces weapon familiarity.
Focused Mind: You gain a +2 trait bonus on concentration checks.
Reactionary: You gain a +2 trait bonus on initiative checks.
Arcane Pool (+1) (3/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.