So I made a Human fighter for Society play and I feel like I have run into a brick wall. I came from AD&D in the 90's so its been awhile since I played but I did not realize that Fighters were more jacks of all things martial rather than optimal for tank (They aren't bad mind you). Seems the Champion fill that roll and that's OK, I moved on from that but then I noticed something I must have missed bringing me to:
Shields.
I loved them at the start but wow, the scaling is not there. I noticed I started holding off blocking more and more as I climbed in levels. I saw the hits going FAR above the standard Shield BT and many times over the total HP's. I finally decided it was time to get a new shield and bam, almost all are the same or even worse on hardness and HP. I see how the Champion can add to that between Shield ally and one of the Lastwall feats and get another 4 to the hardness. Fighter's get nothing though and it's kinda placed me to feel like I am in a conundrum. I could continue with wielding the Shield and 1h Melee and using Double slice or maybe respec and go for Power attack. I have also had suggestions from some folks to use a doubling ring and use the Shield still.
I feel that it would be better in almost all respects to just use two 1h swords with Double strike and grab the Twin parry feat to use instead of using raise shield. No more blocking but it feels so worthless to block, much less with something costs hundreds or thousands of gold that could break in one hit and maybe even destroyed (I know you see the damage first before blocking but at higher levels it feel so high most of the time its irrelevant). Im not sure If I am overthinking this but I really feel disappointed now at how bad it feels once I got a taste of the scaling for shields.
Any suggestions or help would be appreciated.