Gambler

Konny Hammerhead's page

732 posts. Alias of Jetty.


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Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

That is... unexpected. :-(

Well, thank you for your GMing, it has been fun.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Round 5

Prescience: 1d20 ⇒ 1

Konny steps to the orc's side to provide a chance for flanking and attacks.

Surprise Strike: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Damage: 2d6 + 8 + 3d6 ⇒ (1, 4) + 8 + (2, 2, 6) = 23

Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 8 ⇒ (1, 3) + 8 = 12

AC 23
MP 5/9
Prescience 3/4


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Round 4

Spellcraft: 1d20 + 7 ⇒ (11) + 7 = 18

"Vic, be careful, he is trying to dominate you!" Konny shouts and swiftly engages the half-orc.

Surprise Strike: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Damage: 2d6 + 8 + 3d6 ⇒ (5, 4) + 8 + (4, 1, 6) = 28

Attack: 1d20 + 12 ⇒ (16) + 12 = 28
Damage: 2d6 + 8 ⇒ (6, 6) + 8 = 20 I guess he is not flatfooted...

AC 23 if the SS hits
MP 5/9


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

knowledge(local): 1d20 + 8 ⇒ (5) + 8 = 13


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny attacks the wounded demon

attack: 1d20 + 12 ⇒ (1) + 12 = 13
damage: 2d6 + 8 ⇒ (5, 6) + 8 = 19

surprise strike: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31
damage: 2d6 + 8 + 3d6 ⇒ (2, 4) + 8 + (3, 3, 2) = 22


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I'm back as well.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny moves next to one of the demons and attacks.

attack: 1d20 + 12 ⇒ (16) + 12 = 28
damage: 2d6 + 8 ⇒ (6, 3) + 8 = 17

"Die, you foul beast" he shouts.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

It is a very busy week for me and I am going out of town for the weekend. We will play homebrew PF in a small medieval stronghold.

So I do not know how often I will be able to post till next Monday.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

all together might be better now


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"Staunton? Oh, right, the journal. You mean this could be the place they held the succubus?" Konny pulls out the journal and starts searching for the part about the Abyssal heretic.

"Here it is." he exclaims and starts paraphrasing the information about the creature. "Staunton mentions a special prisoner who's been kept in the Drezen dungeons-a succubus by the name of Aureshalae who was captured by Aponavicius. Staunton knows the succubus is some sort of Abyssal heretic and that the marilith wanted her kept prisoner until a special oubliette in the Rasping Rifts on the Abyss was ready for her. The fact that the succubus escaped not long after Aponavicius left Drezen in Staunton's hands is a major point of worry for the dwarf He's sent several minions out into the Worldwound to track her, noting that her loss of certain demonic abilities is the one saving grace and hoping her inability to teleport or become ethereal will allow his agents to find her and return her to Drezen before Aponavicius finds out she's managed to flee into the wilds of the Wounded Lands. The final note in the diary talks of how he hired an annis hag cultist of Sifkesh to track her down as well, and that if this final attempt fails, he intends to seek out Arueshalae himself once this matter with the so- called heroes of Kenabres is settled."


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Spellcraft: 1d20 + 7 ⇒ (18) + 7 = 25

"Hey, there is antimagic field in effect inside here. That might be a good sign, enemy casters are useless in there and no demon can teleport there, right?" he says as he enters the room.

"Oh, it feels great inside here. It is hard to describe the feeling, but... somebody I met before, who helped me before, was here not long ago. Desna smiles! There are butterflies scratched on the walls here! I love this place. And there is also a prayer to Desna!" Konny exclaims as he moves around the rooms.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny looks surprised "There was no creature in the lock mechanisms that is for sure... otherwise I have not noticed anything. I thought the plan was for me to open the locks while someone else will cover me..."

He moves back to the bars carefully "I will have a peak now."

Perception: 1d20 + 15 ⇒ (18) + 15 = 33


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"All right, cover me. Those lurking creatures might get an idea when I play with the locks."

Konny starts checking and unlocking the doors.

north door
Perception: 1d20 + 18 ⇒ (18) + 18 = 36
Disable device: 1d20 + 21 ⇒ (7) + 21 = 28 trap
Disable device: 1d20 + 18 ⇒ (9) + 18 = 27 unlocking

south door
Perception: 1d20 + 18 ⇒ (19) + 18 = 37
Disable device: 1d20 + 21 ⇒ (3) + 21 = 24 trap
Disable device: 1d20 + 18 ⇒ (7) + 18 = 25 unlocking

double door
Perception: 1d20 + 18 ⇒ (7) + 18 = 25
Disable device: 1d20 + 21 ⇒ (3) + 21 = 24 trap
Disable device: 1d20 + 18 ⇒ (2) + 18 = 20 unlocking


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"There you go, deader." Konny spits at the spot the undead occupied a moment ago. Then he turns to the others.

"I have never felt anything hit me like that before. Very... uncomfortable feeling. Thank you for your help, Kaladin."


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

GM: The only one we are waiting for is Barundar and he said he might need to be botted.
I hope you will not hold it against us that we are not posting ;-)

Edit: Great, I posted this at the same time you posted in the game thread ;-)


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I thought Kaladin's action was at the end of 1st round, not 2nd one

Round 3

Konny attacks the remaining undead with renewed vigor.

"Die again! And stay dead!" he shouts.

Attack: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Damage: 2d6 + 8 ⇒ (1, 4) + 8 = 13

Haste Attack: 1d20 + 12 + 1 ⇒ (4) + 12 + 1 = 17
Damage: 2d6 + 8 ⇒ (6, 1) + 8 = 15

Surprise Strike: 1d20 + 12 + 2 + 1 ⇒ (10) + 12 + 2 + 1 = 25
Damage: 2d6 + 8 + 4d6 ⇒ (5, 3) + 8 + (4, 2, 6, 2) = 30


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny attacks the same spectre as everybody else.

Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 8 ⇒ (3, 5) + 8 = 16

Surprise Strike: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
Damage: 2d6 + 8 + 4d6 ⇒ (3, 3) + 8 + (4, 4, 6, 6) = 34

If the attack hits (and I am sure it does) +4 dodge to AC now :-)


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71
GM Niles WotR wrote:

The Fort save is to make them not be permanent after 24 hours.

** spoiler omitted **

Understood, I have not experienced ED for quite a long time...


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Feeling weakened by the touch of the undead, Konny retaliates.

Attack: 1d20 + 12 - 2 ⇒ (10) + 12 - 2 = 20
Damage: 2d6 + 8 ⇒ (4, 2) + 8 = 14

Shouldn't there be a fortitude save before gaining the negative levels?


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I got the impression the only one everybody is waiting for now is Bel.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"Better get ready to fight, two floating probably undead creatures ahead." Konny shouts back.

He waves his hand an mumbles an arcane phrase. casting Shield

Spell failure chance: 1d100 ⇒ 36 success!


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny moves forward to check the iron doors and the gate

just checking the passageway, listening etc.
Perception: 1d20 + 15 ⇒ (6) + 15 = 21

iron doors
Perception: 1d20 + 15 + 3 ⇒ (16) + 15 + 3 = 34
Disable Device: 1d20 + 18 + 3 ⇒ (17) + 18 + 3 = 38

gate
Perception: 1d20 + 15 + 3 ⇒ (6) + 15 + 3 = 24
Disable Device: 1d20 + 18 + 3 ⇒ (6) + 18 + 3 = 27


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"Let me check, this will take a moment."

Konny checks the metal door for traps. If he finds any, he attempts to disarm it.

Perception: 1d20 + 15 + 3 ⇒ (17) + 15 + 3 = 35
Disable Device: 1d20 + 18 + 3 ⇒ (11) + 18 + 3 = 32 if no traps found, Konny attempts to unlock the door - this is at -3 for a total of 29
Disable Device: 1d20 + 18 ⇒ (16) + 18 = 34 if second check is needed / door trapped and locked


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

natural one is auto fail - this goes for saves and attacks


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"I was born ready" Konny grins, his good humor is obviously back. Question is, for how long...

Konny's will save vs. spells or SLAs is +10. Not that bad either.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny readies for the excursion to the dungeons. He waits patiently for the tiny azata to return.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"We might want to retreive the Sword and use it. That means going down and facing the shadow demon..." Konny says.

He relates all the information he remembers about the shadow demon, nathindrian crystals and the special succubus to the others.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny gets up still reading the journal.

"It describes here how Staunton fell. I guess not that important now."

"However the journal also mentions that there is a way to reverse the corruption process inflicted upon his armor with something called the corruption forge..."

"Also the Sword of Valor is not corrupted... and placed in a chamber bellow the citadel guarded by shadow demon Eustoyriax."
Knowledge(planes): 1d20 + 12 ⇒ (19) + 12 = 31 shadow demon Eustoyriax

"Templars of the Ivory Labyrinth are led by Xanthir Vang and have a central stronghold in the Ivory Sanctum. He must be a really bad one as even Vhane was disgusted and did not want to meet him again..."

"In the Ivory Sanctum they made some elixirs of distilled power brewed from powdered Nahyndrian crystal that are apparently able to give you a god-like powers. The shadow demon braought five here while possesing a crusader named Maranse. Staunton drank one, Aponavicius drank one and the chimera drank one. The last to were imbibed by a dragon and a xacarba servants, but these did not survive the transformation."
Knowledge(planes): 1d20 + 12 ⇒ (3) + 12 = 15 Nahyndrian crystal

"And this is interesting. They had a special prisoner here - a succubus named Aureshalae, some kind of Abyssal heretic. She escaped... Vhane hired an annis hag cultist of Sifkesh to track her down"
Knowledge(planes): 1d20 + 12 ⇒ (18) + 12 = 30 succubus Aureshalae


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"Thanks for the help, Bel." Konny says as he works on the lock.

...after a few minutes...

"These might be the supplies the divine entity talked about... There is a journal here, I guess we should read it." Konny opens the chest and sees the contents. He grabs the journal and starts reading it.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny checks the chest for traps and tries to open it... unsuccessfully

Perception: 1d20 + 18 ⇒ (7) + 18 = 25
Disable device: 1d20 + 17 ⇒ (3) + 17 = 20

"I am afraid this is locked far beyond my ability to open, but as it is magical in nature, I guess it might be dispelled..." he says.

Even with Take 20 I only reach 37 for disable device and I am afraid it is not possible to use an MP for that, as it can be used only for one roll, not 20+ rolls...


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny helps with searching

Perception: 1d20 + 15 ⇒ (6) + 15 = 21


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"I think it is more likely to be found in the secret rooms behind the chapel, where the Sword of Valor used to be stored. I would definitely like to check that area. And it is on the way to one of the garrisons. But that means we have to go through the Vrock." Konny says while attepting to clean Biggie.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"So, nobody has any suggestion how to find this Chorussina? If not, we will have to do it the hard way and go room to room" Konny says.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

"We should not forget the note we found. With the traitor's death, we might be in worse danger then before..." Konny remembers the note.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I updates stat line and put a new stat block in my profile. I will have to merge it with the old one.

This weekend (including Friday) is kind of difficult...


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

HP 1: 1d8 ⇒ 6
HP 2: 1d8 ⇒ 3

+1 Intelligence

favored class bonus: +1 hp

BAB +1

Skills:
Acrobatics +1
Disable Device +1
Escape Artist +6
Knowledge(planes) +3
Perception +1
Sense Motive +3
Spellcraft +1
Stealth +1

Sneak attack +1d6


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Actually after the last fight? Not really ;-)


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

The most difficult part of the level up for me is deciding where to put that +1 - intelligence or constitution...


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Prescience: 1d20 ⇒ 5

Konny moves forward as far as possible to give room to anyone else attacking.

Acrobatics: 1d20 + 17 + 2 ⇒ (1) + 17 + 2 = 20 using Prescience for total of 24

Attack: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
damage: 2d6 + 8 ⇒ (4, 3) + 8 = 15

Surprise strike: 1d20 + 11 + 2 + 2 ⇒ (10) + 11 + 2 + 2 = 25
damage: 2d6 + 8 + 3d6 ⇒ (2, 3) + 8 + (1, 5, 6) = 25


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Round 8

Prescience: 1d20 ⇒ 10

Konny moves toward the remaining dwarf, trying to dodge his attacks along the way.

Acrobatics: 1d20 + 17 + 2 ⇒ (6) + 17 + 2 = 25 using Prescience roll => 29 - Should be 25ft, so using standard half speed

"Like I told the now dead one, I am tired of this!" he screams as he attacks.

Attack: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
Damage: 2d6 + 8 ⇒ (3, 1) + 8 = 12

Surprise strike: 1d20 + 11 + 2 + 2 ⇒ (14) + 11 + 2 + 2 = 29
Damage: 2d6 + 8 + 3d6 ⇒ (2, 5) + 8 + (4, 2, 4) = 25

Prescience 2/4
MP 6/9
AC 26 if SS hits


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I will not be able to post properly at least for another couple of hours. If you want to bot me, Konny aims to close in using acrobatics, attack and use surprise strike for another attack.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Round 7 - should be valid even after Bell and Staunton declare their actions, if not, I will change Konny's actions

Prescience: 1d20 ⇒ 17

Will: 1d20 + 8 ⇒ (4) + 8 = 12 6hp damage subtracted

"I am tired of you, traitor. This is just taking too long..."

Konny lets go with everything he has...

attack: 1d20 + 11 + 2 + 1 ⇒ (17) + 11 + 2 + 1 = 31 heroism+haste
Damage: 2d6 + 8 ⇒ (3, 2) + 8 = 13

attack: 1d20 + 11 + 2 + 1 ⇒ (5) + 11 + 2 + 1 = 19 heroism+haste / using Prescience roll for final attack 17+11+2+1=31
Damage: 2d6 + 8 ⇒ (3, 1) + 8 = 12

attack: 1d20 + 11 + 2 + 1 + 2 ⇒ (4) + 11 + 2 + 1 + 2 = 20 heroism+haste+mythic rank against touch AC
Damage: 2d6 + 8 + 3d6 ⇒ (1, 5) + 8 + (1, 2, 1) = 18

MP 7/9
AC 24 - offensive defense, haste
Prescience 3/4


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny shakes off the weird feeling, picks up Biggie, steps to the closer dwarf and attacks him.
attack: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
damage: 2d6 + 8 ⇒ (5, 6) + 8 = 19


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny drops Biggie and stares at the dwarf, speachless.

I hope you were not waiting for Konny as he is stunned and cannot do anything anyway...

HP lowered by 6


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny moves to the dwarf, taking care to dodge any attacks and attempts to touch him, using his newfound powers.

Acrobatics: 1d20 + 17 ⇒ (15) + 17 = 32

Touch attack: 1d20 + 9 ⇒ (8) + 9 = 17

Transfer Magic (Su):

Your mythic nature allows you to take magic from others as easily as you could take their gold. By expending one use of mythic power as a standard action, you can make a melee touch attack to transfer an active magical effect from a target creature to you. If you succeed, the highest-level effect on the target transfers to you (determine randomly if the target has multiple effects with the same level), ending the effect for the target and continuing it on you with the remaining duration as if you were the original target. You may end the effect on yourself as a standard action; this doesn't cause it to revert to the original target. If the transferred magic can't affect you (for example, if it doesn't affect creatures of your type), it ends immediately as if dispelled. You can't use this ability to transfer continuous bonuses from magic items, such as an armor bonus from bracers of armor.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Bel has not posted yet, but she might need to be botted.(or boted?)


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Konny nods at Kaladin "Thank you."

He sees Victrix is beset by enemies and decides to wade into battle again.

He deftly tumbles and jumps over the demon facing Barundar and attacks from the other side.

Acrobatics: 1d20 + 17 ⇒ (5) + 17 = 22

Attack: 1d20 + 11 + 2 + 2 + 2 ⇒ (10) + 11 + 2 + 2 + 2 = 27
Damage: 2d6 + 7 + 3d6 ⇒ (1, 1) + 7 + (2, 3, 4) = 18


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I am trying to come up with an action which does not land me in the middle of the enemies gain. If I am late, you can say I hesitate based on past experience...


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I screwed up too. I know you asked, but I forgot Konny used potion of Barkskin (+2) at the end of the last fight. It has 30 minutes duretion so it should still be up.

Round 2

Konny retreats to get a bit of respite after the beating he suffered.

"Contrary to popular belief, the spear and bite are not the most dangerous weapons of those demons. The claws seem to be far more dangerous." he informs the others.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Round 1

Konny feels the need to redeem himself after the last fight. He sneaks around Victrix and jumps over the waiting demon, not even taking a moment to take a longer look at it.

Acrobatics: 1d20 + 17 ⇒ (18) + 17 = 35

Once on the other side he attacks the disoriented foe with Biggie.

Attack: 1d20 + 11 + 2 + 2 ⇒ (20) + 11 + 2 + 2 = 35 Heroism + Disorienting Maneuver
Damage: 2d6 + 8 + 3d6 ⇒ (3, 2) + 8 + (4, 6, 4) = 27

Critical confirm: 1d20 + 11 + 2 + 2 ⇒ (9) + 11 + 2 + 2 = 24Heroism + Disorienting Maneuver
Extra damage if confirmed: 4d6 + 16 ⇒ (6, 4, 3, 5) + 16 = 34

Current AC 23 (offensive defence)

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