Sorcerer

Kong, K.'s page

200 posts. Alias of trawets71.


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Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

I can't read all 300 posts so I read the first page and skipped to the end. I've made my rolls in the recruitment. My character idea was for a Noble Hunter.

Rolls:

2d6: 2d6 ⇒ (1, 2) = 3
2d6: 2d6 ⇒ (4, 3) = 7
2d6: 2d6 ⇒ (6, 4) = 10
2d6: 2d6 ⇒ (4, 6) = 10
2d6: 2d6 ⇒ (2, 1) = 3
2d6: 2d6 ⇒ (5, 5) = 10

With those roles though I could use a robot for the muscle I'm going to lack. I'm thinking of:
STR 3
END 3
DEX 10
INT 7
EDU 10
SOC 10

If you still want to try being the robot of another character Neri we may be able to work out something. If not that's cool. I may have to go for the snobbish book type and switch dex and int. Maybe a medical doctor or a natural philosopher with a PhD.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Sorry. Things have been busy since Robbie was born. I'm posting in my games but never seem to be able to find the time to create a character even when I express interest. I'll try and wander over to recruitment and see what I can do. I want to try Traveller (I really enjoyed creating characters in the video games) and hopefully I'll have the time.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Traveller might be interesting, but I'll need the rules for it.

Of course for real fun there is Paranoia where we could really abuse Neri. :)


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Thank you very much for the game. I enjoyed the setting very much and the story. I'd love to adventure in it again.

I will say that playing in both threads caused some confusion on my part. After a few months I had trouble remembering what happened in each thread.

Sterling was a jerk, no doubts about that. He did seem to disappear though, don't know if you ever heard from him again.

One question I have is about the tavern. You mentioned a woman that came in every so often with real food. I was wondering who she was and what her role was.

Also, what did Kong's house do? Paul's could scry above ground and make magic items. Harry made metal goods, Neri could scry below ground and make metal and gems. Did you have a list for all the houses like the old gods list?


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Do we know what city we are in and where we are in the world?

Kong looks over the harbor searching for certain ships. "I wonder if there are any here from the other side. Their ships probably look more Asian would be my guess. Do you see any? That might be the best place to start."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Upon seeing the tower Kong nods and says "Yes continue to the north. I wonder if there are some alleys that would get us around here without entering the circle. I guess we stay to the edge if not."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Sorry to see you two go. Good luck and hopefully everything will work out for you.

So that puts us down to four: Liisa, Johnny, Neri and Kong. Where shall we head to now in town. Just a general wander to get the lay of the land? Inn for lodgings? Docks for transport to the other side of the ocean?


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong shakes his head and leans in toward Johnny. "We need to go and catch up. We have a town to explore. Leave a tip and let's get moving." Kong says as he stands up.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong drinks some more of the ale and then says "They've past and their detection stopped just short of Johnny. We should probably finish up and pay and head out before they get back."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

I'm still here, though not getting much sleep currently. I love the idea of the world and want to continue. I think what slows me down a bit is we have too many choices and no one wants to make a bad decision so it takes forever to make any decision. Kong is like to start getting reckless just to get things moving.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong nods thanks to the barmaid and then takes a sip of his ale and sighs with a content look on his face. "Reminds me of home, oh so far away." He then looks up and over Johnny's shoulder to see what's going on outside.

Perception: 1d20 + 9 ⇒ (3) + 9 = 12


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Robbie came home today! He's a bit fussier here than the hospital. I've forgotten how difficult one handed typing is with a sleeping baby in the other arm.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

To all my games:

My wife had an emergency c-section at 6 am EST this morning at 35 weeks and 45 years old. Robbie is 3 lb 11 oz and in the NICU. Both are ok.

I don't know what kind of access to here I will have for the next while. I don't have a smart phone or laptop currently. Please bot me as needed and if you feel the need to remove me, I won't be offended. Things are going to be hectic the next few weeks but I do intend to return to my games.

Thank you.

L.R. Stewart


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"I think I'm a bit thirsty after so long on the road and this looks like a good place to start." Kong says as he walks up to the door of the Confused Rooster and opens it and walks in.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Seeing the first group dart into a shop and the reason why Kong looks around to see where they can go.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"That sounds like a good idea. As long as they don't have a "Demon Detector"TM in the gate we should be good. Let's just be ready to leg it if need me."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong smiles and says "That is a capital idea. Edgar why don't you go have a look and let us know what is going on?"


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"I don't see why he couldn't stay safe, unless they are killing all the ravens and crows in the area. What do you think Edgar? Up for a little flight and some eavesdropping?" Kong says as he turns to the bird.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong runs with the group and gasps for breath as they stop. "Ok, well the word is out that we were in town and left without checking in. If they've any horsemen they be down this road soon. We should get off of it I agree, though keeping an eye on it might be a good idea. Edgar here can take care of that if we don't want to get too close. I imagine they'll pass word to the next town of our coming and be on the lookout for us. I think we should try and find a boat and get out of here. What do you guys think?"


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

As they walk toward the church, Kong says "Let's keep moving toward the church and then someone can take a surreptitious look back and see if he's watching. If not we can move on without problems, if so we just need to keep moving out of town anyway. We can't risk a run in with the priest here. They're probably smart enough to know how to figure out who's not one of them."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"He's keeping an eye on us to make sure we head toward the church. We should at least walk that way until he's out of sight. We do need to avoid that area as much as possible though, cause if anyone forces us that way, there'll be a fight." Kong advises the group.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Been a long time since I played any GURPS. I may check out the recruitment .

Kong's just staying in the back hoping this doesn't go bad and ready to sleep the guy.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong stops and looks down the road at the village, "Should we go in and have a look around? What's the worst that can happen, we end up burning the village to the ground?" Kong smiles at his sarcasm and then adds, "I'm thinking maybe we should bypass this one too and wait till the next one. It's possible this one has heard rumors of us. Of course it's also possible there's posters of all of us in every town with "Wanted Dead or Deader" under our faces."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"I don't think we need to head into this town again. Best to go around it I think. Unless they have an avatar with them we should be able to hand any patrols." Kong says as they get closer to town.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

First, sorry to hear you're going through that, that sucks.

Second, soylent green is PEOPLE!


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Ouch! That sucks. Hope you feel better soon. I had all 4 of my wisdom teeth out almost 30 years ago so I've never had those problems.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong looks at the map, "Well, it does sound like that might be a shrine and we should probably head there even if sailing the ocean doesn't sound great."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong sits back in his chair and says, "Well we asked a question, it would be rude not to wait for an answer, even if it does take a while. What do you guys think? If we are not heading above ground, I don't see a point in trying to slip out with the masses."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong nods as he eats, "Yes, this would be a good time to start out I think."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

On to the volcano area is good with me.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kongs face turns red and he nearly chokes as he eats some mushrooms. He quickly grabs his ale and drinks it not noticing its warm. "Those are hot!" he screams as tears roll down his eyes.

After a minute he says "I think we should use this opportunity to sneak out with the others buying goods here and the head to where we want to go."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"Steak and mushrooms sounds divine! Now all I need is some buttery yeast rolls and an ice cold Newcastle! I think we better take the room here for the night and try not to start the Apocalypse right now." Kong sits down and drains the offer beer.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong smiles at the waitress and picking up on the hint their here for the first time says, "We'll wait for a table, unless you have a back room or somewhere else. This place certainly seems to be a happening place. Anything special we should know about?"


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Done here


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

After hearing the report of why all the people are here, Kong relaxes slightly. "Let's make sure we all stick together."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong stops in his tracks as he sees the crowds. "I think we should find out what is going on before we wade into the middle of that. Maybe stop a Raptor and ask him? Or one of the guards as a last resort."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"We need to be careful going the same places we were before as traps may be set there. I agree that getting information from there will be helpful, we just need to be very cautious. I'm surprised we got through the wall without a reception."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Yes, ready to head out.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"Let's head for the underground and see what we can learn then"


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"If I had to guess, Lina, Johnny and Daichi's are on the other continent. The rest on this on. Luna's is probably in a bigger city or an abandoned one. Which is a good question. Mine is probably in or near a big cemetery, but who knows. I don't think crossing the ocean is impossible and if we get over there and find a shrine we then have a quick way between the two continents. I say we go. Head out of here, pick one of the smaller towns, not villages and buy a boat and see about navigating our way over there. We could be the agents for Johnny looking to get back home."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"I'm with Lina on finding more shrines but maybe we look for shrines on the way to the coast and then look more on the other continent if we can get over there. That will mean we're better off in two ways. There might be information over there that the church hasn't gotten to."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong nods to Liisa and says "I'm good to head out whenever you are ready. I'm interested to see what's on the other side of the wall waiting for us in the caverns."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Hell is not where our compounds are, which is where I would think we do our recouping. Hell is the village where the "locals" live. It's about a days march away if I remember correctly.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"That sounds good. I don't know if there are any more places where the wall cuts into the tunnels but if there are knowing about them would be good. Hopefully they haven't blocked that way out as well. We'll know when we see a bunch of soldiers waiting for us in the tunnel."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"If we want to gather more information, we should probably head out to the lizard caves again and sneak to another smaller town and see what we can find. That is if we are giving up on collecting gems so we can restore the Builder, for now. Knowing some magic to "beam" us back here or close by would be good but I don't know anything like that. Does anyone else have any ideas on that."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"There was also that island of rebels that the church hates. They might help. I don't know how we'll go about getting there, but it might be possible. Though I think we may need to rebuild here first." Kong reminds everyone. "Maybe they have spies in the cities."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong nods to Luna, "Sorta what I was saying earlier. So what are we going to do? Try to sneak out from here this time and if we have to take on another of those groups or just go out and find the group a little better prepared? Speaking of which, anyone have any ideas on handling those dogs? Maybe we can make arrows that really don't like those dogs, like the ones that don't like us."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Kong laughs out loud and then looks around. "Guess you can't here that. Needless to say Kinsalia doesn't have much to do with animals; other than ravens, after they are properly dead." He then shakes his head and begins to chuckle as he looks a Liisa, "Aparantenly your companion liked to do unnatural things with lizards."


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Once the groups reaches the compound, Kong talks to his gem

That didn't go as planned. Have you ever seen anything like those dogs before? We need to learn all we can about them. First it's ice wolves and then these dogs what's next? They've perverted nature in all sorts of ways it looks like.


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

"Let's get going then." Kong then turns to Liisa, "Would you mind leading the way again? I still haven't figured out all the twists and turns to get us back home."

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