Weslen Gavirk

Kolfax Darkraven's page

57 posts. Alias of scranford.


Full Name

Kolfax Darkraven

Race

Wood Elf

Classes/Levels

Ranger 1, AC 15, HP 13/13

Gender

Male

Size

Medium

Age

237

Alignment

LN

Deity

Whores and Ale

Languages

Common, Orc, Dwarven

Occupation

Mercenary

Homepage URL

DD Beyond.

Strength 10
Dexterity 18
Constitution 16
Intelligence 9
Wisdom 15
Charisma 8

About Kolfax Darkraven

Character Sheet

Spoiler:

Kolfax Darkraveen
Male Wood Elf Ranger 1
Medium humanoid, lawful neutral

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Armor Class 15 (leather armor)
Hit Points 13 (1d10+3)
Speed 35 ft.
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STR 10 (+0), DEX 18 (+4), CON 16 (+3), INT 9 (-1), WIS 15 (+2), CHA 8 (-1)
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Saving Throws Str +2, Dex +6
Skills Athletics +2, Insight +4, Perception +4, Persuasion +1, Stealth +6, Survival +4
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Common, Elvish

Actions
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Longbow Missile Weapon Attack: +6 to hit, range 150/600, heavy, two handed, ammunition.
Hit: 1d8+4 piercing damage.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 1d6+4 piercing damage.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 1d6+4 piercing damage.

Unarmed Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
Hit: 1 bludgeoning damage.

Background Mercenary Veteran
Feature: Mercenary Life

Personality Traits: I am haunted by memories of war. Can't get the images of violence out of my mind - I can stare down a hellhound.

Ideals: Responsibility - I do what I must, and obey just authority

Bonds: I'll never forget the crushing defeat my company suffered or the enemies who dealt it.

Flaws: I obey the law, even if the law causes misery.
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So I'll have to do some reading for background sake... Thinking either Tsar area or Barakus as an origin, but the concept is of a crotchety older veteran elf, whose seen too much. Basically his local village was routed by goblins and hobgoblins when he was away on a hunting trip, and when he returned all he found was the savaged ruins. He tracked the villains to their lair determined to die fighting for revenge.

Instead as he drew near he heard the sounds of combat. Rushing forward he found the encampment under attack from a small army of Dwarves. Joining the Fray one of his well aimed arrows pierced the skull of a hobgoblin in the process of bashing in the brain of the dwarven leader. After the battle was over, and his revenge sated (For the most part), he had nothing better to do, and since the Dwarven leader owed him one, he joined up with the Dwarven band. For the next couple hundred years he lived more as a dwarf than an elf, but at least he had a home again. Due to his living with a Dwarven band he picked up their personality and became very gruff and short tempered.

Five years ago the leader of the band died, and the group disbanded. Striking out on his own he served as a scout, and archer with various mercenary bands, and picked up many bad habits and scars as he went.Three different bands he had been a member of had attempted to explore the ruins of Tsar for treasure. Three different times he was the sole survivor. He wasn't sure if he was lucky or unlucky, but regardless it was time to move on. Finally he heard the rumors of Rappan Athuk. With the inevitable physical degradation of age around the corner, he had one chance to do something memorable... or perhaps profitable.

So he found himself in this stinking little village with not enough coin left to ferry himself north. Still he had two good legs, and a ton of determination. He began to ask around the stinky River Ale to determine if anybody else might be in the same predicament.

Equipment leather armor, Shortsword, Shortsword, backpack, bedroll, clothes, traveler's, dice set, mess kit, pouch, rations (7), rations (3), rope, hempen (50 feet), tinderbox, torch (7), torch (3), waterskin

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