Klockan's page

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As I have understood it, if you die with only your threaded gear on then you don't lose anything at all? Not even a bit of gold? Threaded gear is great, I agree, but dying without consequences is not. Even games like world of warcraft had consequences worse than this on death, there at least you had to pay for repairs.

How many here agrees that you should not be able to fight and die with no consequences at all? If you do it completely naked, okay, but doing it in mid tier gear is just wrong.

Imagine EVE's economy if high level people resurrected with free battleships... It just doesn't work. The reason EVE works is because money matters, if you kill their battleships they have to build new ones which costs a lot of money. When they got no battleships left you basically steamroll them. But if battleships where free then none would care if they lost an armada of 100 battleships, they just respawn 10 seconds later... Even if high tier people are twice as strong they still have no chance against endless free respawns.

Then not to mention the player mentality when they realize that dying costs nothing. We will start to see people suiciding to teleport home and other stupidly reckless behavior. And since there is a gear level which has free deaths then everything else will be compared to that, you would have to get a huge power boost to make people actually want to risk anything.

Lastly, this also makes high leveled characters imbalanced versus low leveler characters. In eve it costs more to die the more skills you got. In Pathfinder online it costs less to die the more experience you got. So, a high level character fights a mid level one. Both have the same gear. But the high level character have a lot of passive bonuses so he is stronger. Also if the mid level character for some reasons manages to pull off a win anyway, he will get way less loot than the high level character would, and he would lose more if he were to die. How is this fair at all?