Tyrannosaurus Rex

Kliegor's page

1 post. Organized Play character for Oron.


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The Exchange

Quandary wrote:

Yeah, it`s really bizarre, but that is the unequivocable RAW... :-)

Wildshape is based on the effects of specific spells, e.g. Beast Shape I, II, III, etc.
You use the spell level for those spells (and the Casting Stat... any boosts to the DC if you had cast an actual spell MAY not apply to Wildshape itself, but would to real Beast Shape spells). It doesn`t make the game UNPLAYABLE, but it just results in some strange DISREPANCIES especially if you are especially `optimizing` either for STR or WIS. Imagine if some Beast Shape spell DOES finally grant Stun somehow, and a WIS-optimized Druid grabs an Amulet of Mighty Fists/Brilliant Energy to rock out in Ankylosaur form (to bypass Armor because their attack bonus sucks... or use the Guided Enhancement if you play with that - not PFS legal).

If you feel like it, hit the FAQ on my post above, I did...

Dude you are totally wrong wild shape functions as the beast shape spells only its a class feature and all DCs for poison stun and so on are all pre determined by hit dice rating ie your hit dice and the relevant stat con dex so on make sure you work out how an ability works before you go giving out advice for new players.