Acrobatics +10, Bluff +9, Climb +14, Craft (boneworking) +6, Diplomacy +9, Disable Device +13, K (local) +8, K. (nature) +9, Perc +5, Sleight of Hand +10(+16), Stealth +11, Survival +6, Swim +6
Gender
Female
Size
Medium
Age
16
Special Abilities
cat's luck
Alignment
CG
Languages
Catfolk, Common, Elven, Orc
Occupation
Thief and Performer
Strength
10
Dexterity
18
Constitution
14
Intelligence
14
Wisdom
8
Charisma
16
About Kit'Arr
Kit'Arr
Female catfolk unchained rogue (cat burglar) 3 (Pathfinder RPG Advanced Race Guide 92, Pathfinder RPG Bestiary 3 47, Pathfinder Unchained 20)
CG Medium humanoid (catfolk)
Init +4; Senses low-light vision; Perception +5
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Defense
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AC 19, touch 14, flat-footed 15 (+5 armor, +4 Dex)
hp 24 (3d8+6)
Fort +3, Ref +7, Will +0
Defensive Abilities danger sense +1, evasion
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Offense
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Speed 30 ft., climb 20 ft.
Melee 2 claws +6 (1d6+4)
Ranged mwk shortbow +7 (1d6/×3)
Special Attacks sneak attack (unchained) +2d6
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Statistics
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Str 10, Dex 18, Con 14, Int 14, Wis 9, Cha 16
Base Atk +2; CMB +2; CMD 16
Feats Catfolk Exemplar (fast Sprinter)[ARG], Catfolk Exemplar (sharp Claws)[ARG], Weapon Finesse
Traits nature's mimic, orphaned
Skills Acrobatics +10, Bluff +9, Climb +14, Craft (boneworking) +6, Diplomacy +9, Disable Device +13, Knowledge (local) +8, Knowledge (nature) +9, Perception +5, Sleight of Hand +10 (+14 to hide objects on your body (doesn't stack with heavy clothing but does with bonuses for attempting to hide small objects), +12 to hide small objects on your person), Stealth +11, Survival +6, Swim +6
Languages Catfolk, Common, Elven, Orc
SQ cat's luck, rogue talent (fast stealth), trapfinding +1
Combat Gear potion of cure light wounds (6), caltrops; Other Gear +1 mithral chain shirt, arrows (20), blunt arrows[APG] (20), mwk shortbow, bandolier[UE], bedroll, belt pouch, canteen[UE], chalk (10), hip flask[UE], masterwork backpack[APG], masterwork thieves' tools, mirror, pickpocket's outfit[UE], pocketed scarf[UE], soap, softpaw boots[ARG], trail rations (5), 63 gp, 6 sp
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Special Abilities
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Cat's Luck (1/day) (Ex) Can roll 2d20 for a Reflex save and take better result.
Catfolk Exemplar (Sharp Claws) Your feline traits are more defined and prominent than those of other members of your race.
Climb (20 feet) You have a Climb speed.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Fast Stealth (Ex) Move at full speed while using the Stealth skill at no penalty.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.