Kyra

Kirah's page

47 posts. Alias of Hawkwen Agricola.


Full Name

Kirah

Race

Human

Classes/Levels

Cleric

Gender

AC19(21)/T13/FF19(21)/Ft:+7/Rf:+3/Wi:+10/Init.+0/Percep.+4

Size

Medium

Age

None of your business

Alignment

NG

Deity

Sarenrae

Languages

Common, Kelish

Strength 14
Dexterity 10
Constitution 12
Intelligence 11
Wisdom 18
Charisma 14

About Kirah

Kyra CR 7
Female Human (Keleshite) Cleric 7
NG Medium Humanoid (human)
Init +0; Senses Perception +4
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Defense
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AC 21, touch 13, flat-footed 21 (+8 armor, +3 deflection)
hp 56 (7d8+21)
Fort +7, Ref +3, Will +10
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Offense
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Speed 20 ft.
Melee +1 Scimitar +8 (1d6+3/18-20/x2)
Ranged Sling +5 (1d4+2/x2)
Special Attacks sun's blessing
Cleric Spells Prepared (CL 7):
4 (2/day) Fire Shield, Cure Critical Wounds, Holy Smite (DC 18)
3 (3/day) Searing Light, Invisibility Purge, Dispel Magic, Cure Serious Wounds
2 (4/day) Heat Metal (DC 16), Bull's Strength, Hold Person (DC 16), Cure Moderate Wounds, Spiritual Weapon
1 (5/day) Endure Elements, Shield of Faith, Divine Favor, Bless, Command (DC 15), Cure Light Wounds
0 (at will) Stabilize, Detect Magic, Guidance, Light
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TACTICS
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Before Combat Kyra casts shield of faith before the start of the encounter.
During Combat Kyra focuses her attacks on any creatures that are innately and irredeemably evil-such as evil outsiders and undead-while offering a chance of redemption to those who can still be turned to good, and healing her allies as needed. Those who refuse her offer of redemption, however, she exterminates.
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Statistics
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Str 14, Dex 10, Con 12, Int 11, Wis 18, Cha 14
Base Atk +5; CMB +7; CMD 20
Feats Combat Casting, Extra Channel, Improved Channel, Selective Channeling, Toughness
Skills Acrobatics -3 (-7 jump), Climb -1, Diplomacy +12, Escape Artist -3, Fly -3, Heal +14, Knowledge (religion) +10, Ride -3, Stealth -3, Swim -1
Languages Common, Kelish, Kelish
SQ aura, cleric channel positive energy 6d6 (7/day) (dc 17), domains (healing, sun), healer's blessing, rebuke death (7/day), spontaneous casting
Combat Gear Oil of daylight, Potion of Align Weapon, Potion of eagle's splendor, Scroll of Comprehend Languages, Scroll of Magic Circle against Evil, Scroll of Restoration, Lesser, Wand of cure light wounds, Antitoxin, Thunderstone (2); Other Gear +2 Breastplate, +1 Scimitar, Sling, Sling bullets (10), Cloak of resistance +1, Phylactery of positive channeling, Ring of protection +1, Backpack (9 @ 15.76 lbs), Bedroll, Holy symbol, silver (Sarenrae), Spell component pouch, Trail rations (2), Waterskin, 38 GP
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 6d6 (7/day) (DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Sun) Granted Powers: You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Healer's Blessing (Su) Your cure spells are empowered for free.
Potion of Align Weapon Add this item to create a potion of a chosen spell.
Rebuke Death (7/day) (Sp) Heal 1d4+3 damage to creatures at negative HP
Scroll of Comprehend Languages Add this item to create a scroll with spells on it.
Scroll of Magic Circle against Evil Add this item to create a scroll with spells on it.
Scroll of Restoration, Lesser Add this item to create a scroll with spells on it.
Selective Channeling Exclude targets from the area of your Channel Energy.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Sun's Blessing (Su) +7 to channel damage vs. undead and they don't get channel resistance.
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~[!b]KYRA, ICONIC CLERIC ~[!n]
Kyra was one of the few survivors of a brutal raid on her hometown, and on the smoking ruins of her village she swore her life and sword arm to Sarenrae, the goddess of the sun, redemption, honesty, and healing. Possessed of a fierce will, pride in her faith, and skill with the scimitar, Kyra has traveled far since then. Where another might be consumed by anger and a thirst for revenge, she has instead found peace in the Dawnf lower, and in the belief that if she can prevent even one death at evil hands, her own losses will not have been in vain. While she takes great pleasure in ridding the world of evildoers, she takes even greater pleasure in redeeming them.

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ADDITIONAL DETAILS
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Base Statistics Without shield of faith, Kyra's statistics are AC 19, touch 11, flat-footed 19.