Merisiel

Kiltreiser's page

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"I tried to make clear how fear and hate, for all the abuse the forest had been through, can make people take bad political decisions, and that once you give power to someone it's not so easy take it back."

Seriously, this. Yes, there are some plot holes (which any DM can work around pretty easily), but the overarching story is just *so* relevant right now that it's hard not to get involved. My party are having great fun going into book 3, and I've had a blast running it. Great setting, really interesting characters (not too many at all), a fun mix of combat, subsystems, roleplay, etc. This AP does not deserve all the hate it's getting. It requires adjustments, like literally every single AP out there, but not hugely more than any other.


I heard some whispers on Discord about a remastered version of the Foundry module being released some time in the next week. Is there any truth to this? If it's coming soon I really don't want to jump the gun and buy too early.


rook1138 wrote:
It's the same with the envoy and their class insight bonus.

Nope, check the text for Expertise on the Envoy. The Expertise dice you add to a selected skill is an Insight bonus. Skill Focus is an Insight bonus. But the text clearly states you can apply both.

"Beginning at 9th level, you have even greater expertise with
skills to which you can add your expertise die that you have also
selected with the Skill Focus feat." (p.61)


180. Android Mechanic whose tinkering results in its soul getting trapped in the body of its drone and vice versa.