BASE ATTACK BONUS
BAB: +1 [+1Fighter1]
MANOEOUVRES
CMB: +3 [+2St +1BAB]
CMD: 14 [+10Base +2St +1BAB +1Dx]; Stability: +4 vs. trip
DEFENSE
Base Armour Class: 15 [+1Dx, +1 Dodge, +3 Studded Leather]
Touch AC: 12 [+1Dx; +1 dodge]
Flatfooted AC: 14 [+3 Mail Shirt]
Armour Penalty: -1 [-1 Studded Leather]
Defensive Training: +4 AC vs. Giant subtype
ATTACK
Melee Attack (MA): +3 [+1BAB +2St]
Ranged Attack (RA): +2 [+1BAB +1Dx]
Hatred: +1 vs. goblinoid
WEAPONS
Guisarme: +3 [+3MA]
Damage: 1d8+3 x2 [+2St +1Twohanded]
Damage Type, Slash
Special: trip, reach
Greatsword: +3 [+3MA]
Damage: 2d6+3 19-20x2 [+2St +1Twohanded]
Damage Type, slash/pierce
Unarmed: +3 [+3MA]
Damage: 1d3+2 x2 [+2St]
Bludgeon; non-lethal
Warhammer: +3 melee [+3MA]
Damage: 1d8+2 x3 [+2St]
Damage Type, bludgeon
Hatchet: +2 thrown [+2RA]
+3 melee [+3MA]
Range: 10'
Damage: 1d6+2 x2 [+2St]
Damage Type, slash
Javelin +2 thrown [+2RA]
Range: 30'
Damage: 1d6 x2
Damage Type: pierce