Woman

Kharine's page

30 posts. Organized Play character for Wasted.


Full Name

Kharine Tul

Race

PFS: 57727-5 (Sheet) AC: 17 T: 12, FF: 15, CMD: 17, CMB: +5, F: +4, R: +4, W: +0 Perc: +4, Init: +5, Fauchard +5, 1d10+6, 18-20/x2 S

Gender

NG Female Human Slayer

Size

M

Age

21

Alignment

Neutral Good

Strength 18
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 8

About Kharine

Kharine Tul

Level 1 NG Female Human Slayer
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STR: 16 (+2) = 18
DEX: 14
CON: 14
INT: 12
WIS: 10
CHA: 8

BAB: +1
AC: 17 T: 12 FF: 15
HP: 12/12
INIT: +5
F: +4 R: +4 W: +0

Offense:
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Fauchard +5, 1d10 + 6, 18-20/x2, S, Reach, Trip
Short Sword +5, 1d6 +4, 19-20/x2, P
Cestus +5, 1d4 + 4, 19-20/x2, B or P
Light Crossbow +3, 1d8, 19-20/x2, P

Defense:
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Kikko Armor, AC: +5, Max Dex Bonus: +4, AC Pen: -3, Speed: 20ft

Traits:
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REACTIONARY (Combat): You gain a +2 trait bonus to Initiative checks. (PFAPG 328)

VETERAN OF BATTLE (Religion): You gain a +1 trait bonus on initiative checks, and if you are able to act during a surprise round, you may draw a weapon (but not a potion or magic item) as a free action during that round.

Feats:
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Level 1 (Human): Power Attack
Level 1: Exotic Weapon Proficiency (Fauchard)

Skills:
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Acrobatics +6 (+3 armored)
Climb +6 (+3 armored)
Knowledge (Local) +5
Knowledge (Nature) +5
Perception +4
Sense Motive +4
Stealth +6 (+3 armored)
Survival + 4

Inventory:
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150 Starting Gold

-14 Fauchard
-30 Kikko Armor
-10 Shortsword
-35 Light Crossbow
-5 Cestus (left-hand)
-2 Backpack
-0 Traveler's outfit (starting)
-1.5 3 days rations
-1 50ft hemp rope
-1 Waterskin
-1 Flint and Steel
-2 20 Crossbow Bolts

Remaining: 47 Gold, 5 Silver

Class Features:
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Favored Target (Ex): At 1st level, a slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against that opponent, a +1 bonus on weapon attack and damage rolls against it, and a +1 bonus to DCs of slayer class abilities against that opponent. These bonuses remain in effect until either the opponent is dead or the slayer studies a new target.

Track (Ex): A slayer adds half his level (minimum 1) to Survival skill checks made to follow tracks.