Khajuna
Cloistered Cleric 3
Medium | OrcHold-Scarred
Orc - Humanoid
Perception +8; Darkvision
Languages: Common, Jotun
Skills Acrobatics +3, Athletics +6, Lore: Underworld +6, Medicine +10, Nature +8, Religion +8, Stealth +8, Survival +8
Str +1, Dex +3, Con +1, Int +1, Wis +3, Cha +0
Items Explorer's Clothing, Backpack, Bedroll, Chalk (2), Flint and Steel, Rope, Rations (2), Torch, Waterskin, Soap, Religious Symbol (Wooden), Healer's Toolkit, Oilskin Pouch, Steel Shield (Hardness 5, HP 20, BT 10), Cytillish Oil, Hobbling Snare, Lesser Salamander Elixir (Cooling).
AC 18(20) with shield raised); Mystic Armor spell adds +1
Saves: Fort +8, Ref +8, Will +10
HP 39
Speed: 25 feet
Melee: Battle Axe +6 (Sweep), Damage 1d8+1 S
Melee Special Unarmed(Tusks) (1d6) +8 (Agile, Finesse, Unarmed), Damage 1d6+1 P
Melee Fist +8 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+1 B
Melee Club +6 (Thrown 10 ft.), Damage 1d6+1 B
Ranged Crossbow +8 (Crossbow), Damage 1d8 P
Divine Prepared Spells DC 18, attack +8;
2nd: Bone Spray, Noise Blast
(1st) Sanctuary, Concordant Choir, Mystic Armor;
Cantrips Light, Guidance, Divine Lance, Daze, Detect Magic
Divine Prepared Spells DC 18, attack +8; 1st Heal, Heal, Heal, Heal;
Focus Spells (1 points) Adapt Self
Additional Feats: Diehard, Domain Initiate, Hold-Scarred Orc, Risky Surgery, Tusks, Battle Medicine, Healing Hands, Ward Medic
Additional Specials: Anathema, Cleric Spellcasting, Deity, Divine Font (Healing Font), Doctrine (Cloistered Cleric), Domain Initiate (Change), Sanctification