Kellid

Kevoth's page

6 posts. Alias of karlprosek.


Full Name

Kevoth

Race

Human

Classes/Levels

Barbarian (Invulnerable Rager/Savage Technologist) 1

Gender

Male

Size

M (6'7", 320 lbs.)

Age

18

Special Abilities

Rage 6 rounds/day

Alignment

CG

Strength 18
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 12
Charisma 10

About Kevoth

Kevoth
M CG Human Barbarian (Invulnerable Rager), Level 1, Init +1, HP 14/14, Speed 30
AC 15, Touch 11, Flat-footed 15, CMD 12, Fort +4, Ref +1, Will +2, CMB +5, Base Attack Bonus +1
Lucerne Hammer +5 (1d12, x2) Brace, Reach, +2 CMB to Sunder Medium or Heavy armor
Greatsword +5 (2d6+4, 19-20/x2)
Spiked Gauntlets +5 (1d4+4, x2)
Sling +2 (1d4, x2) 50 ft.
Lamellar, Leather (+4 armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 10, Wis 12, Cha 7
Condition None

SKILLS
Climb +8
Handle Animal +2
Knowledge: Nature +4
Perception +5
Survival +5

TRAITS/FEATS
Against the Technic League
Auspicious Tattoo
(Hu) Power Attack
(1) Combat Reflexes

GEAR
Backpack
-Trail rations (4 days)
-Waterskin

MONEY
0 gp

RAGE STATS:

Str 22, Melee AB +7
Dex 15, Max HP 16

AC 14

Will +4

Lucerne Hammer +7 (1d12+6, x2) Brace, Reach, +2 CMB to Sunder Medium or Heavy armor
Greatsword +7 (2d6+6, 19-20/x2)
Spiked Gauntlets +7 (1d4+6, x2)

Description:
Like many Kellids, Kevoth is enormous. He towers over even other Kellids. His arms are as thick as most men's thighs; he looks like he could uproot trees with his bare hands and carry bulls on his back. With his tribal tattoos on his neck and face as well as his arms, chest, and back, he is every inch the ferocious barbarian warrior.

No blade has ever touched his hair. His tribe believes that cutting a man's hair robs him of his strength, so Kevoth's brown hair falls to below his shoulders. His eyes are a muddy brown that blaze with intensity when he fights, and his skin is the typical pale Kellid complexion worn by harsh weather and sun.

He carries two oversized weapons on his back- a huge weapon that looks like a spear with a massive hammer stuck to the side and a greatsword only a few inches shorter than he is tall. He wears armor made of iron plates sewn onto a thick fabric and gauntlets whose knuckles jut out like tiny daggers.

Background:
Kevoth is a Blood Elk, one of the few tribes still loyal to Kevoth-Kul, also known as the Black Sovereign. Kevoth's father idolized Kevoth-Kul, as many Kellids did while the great warlord was uniting the tribes and marching on Starfall, and named his first son after the great warlord. The Blood Elks are one of the few tribes who still follow Kevoth-Kul.

Or put another way, the Blood Elks are one of the few tribes the increasingly paranoid, drug-addled Black Sovereign hasn't exiled from Starfall. In the eyes of some, this is no blessing. Like their master, the tribes of and around Starfall are indulging too much in alien substances and degenerate practices. Kevoth's grandfather was a harsh critic of what he saw as the end of the Blood Elk way of life.

Kevoth grew up listening to his grandfather's stories about the old ways. His father was often absent, commanding loyal Kellid bands and units of gearsmen against rebels, and his grandfather was Kevoth's main role model growing up. Unfortunately, Kevoth's grandfather spoke out one too many times or too loudly, as the gearsmen came for him one day and took him away.

Kevoth fought and managed to kill the Kellid tribesman in charge of the detail, but the gearsmen still managed to take his grandfather. Knowing they would come for him next, Kevoth fled for the wilds where the Black Sovereign's grip is not so tight. As he left he vowed to one day come back and free his grandfather or avenge his death.