Ketephel's page

4 posts. Organized Play character for Belafon.


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The Exchange 4/5 5/5

By the way, anyone know what this year's GenCon boons are? (GM and otherwise)

The Exchange 4/5 5/5

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The Masked Ferret wrote:

Yes, I am planning a gnome Barbarian/Paladin/Sorcerer/Draconic Disciple.

I am looking forward to still making the GM quiver in "WTF!!!", even with core only.

*sigh*

The Exchange 4/5 5/5

Snorter wrote:

Don't let that stop you posting here.

Come back as a ghost, and haunt the ones who let you die.

Oh don't worry, I still have a level 11, level 9, and a couple of 1s.

Rogue Eidolon wrote:
Ugh, that must be awful to lose the character in the 6th game at the con, though I guess it's better than losing the character partway through without a spare (particularly bad if planning to play a higher tier scenario). I guess the character was new when the con began?

No, I was playing some higher scenarios for most of the con with a different character. To be more exact it was Ketephel's 6th scenario (not all at the con and some GM credit). I've had this weird situation where every game day I can make it to there are no 1-5 or 1-7s that I can get credit for (even as GM). As soon as I got a character to level 3 he zoomed right through to level 8. This was going to finally give me a level 3 I could get into some of the 3-7s with.

The point here was that conventions are a complete crapshoot, especially at low levels. What would I have done if I had been one of the three out of six survivors of that tier 1-2 scenario? I don't know. On the one hand if someone has put a lot of effort into a character (and wasn't a complete jerk) I would feel bad not raising it. On the other that would cut severely into my resources and if I died in the next 3 or 4 (or more) scenarios I would be in the same position (relying on the charity of others).

Once you hit tier 5-9 I find that chipping in for raises becomes fairly standard practice (with the outliers of selfish people who will never chip in and characters or players that others feel are so bad they don't "deserve" the help), although it is generally expected that you will spend the PA if you have it first.

The Exchange 4/5 5/5

So this will probably be my only post as this character, but I just wanted to throw in that in my experience conventions are by far the worst about people refusing to pay for raise dead. Especially at low levels. Why? Because you have a lot of new players who are either a)"Trying it out" with pregens and walk away to another part of the con as soon as they get a chronicle, b) spent all their money as soon as they got it, or c) So determined to save up for that Adamantine dagger their sorcerer really needs they won't chip in for anything.

A slight derailment about range vs. melee that I've seen by playing with a fairly large sample of people multiple times:

Spoiler:
The likelihood of a player playing a front-liner is an inverted bell curve relative to the highest level character they have.

People who have only a low-level character often play a melee because they are mechanically simpler. As they get a few levels under their belt they realize that front-liners inherently get swung at more often. A couple of deaths (rezzed or not) and they tend to gravitate towards a character who hides in the back. People who have high level characters (10+) play melee more often both because they a) tend to realize that a good front liner is essential so that range characters can be effective; b) have seen high level "death prevention" like breath of life; and c) are more relaxed about things and are more willing to accept risk.

There's a couple of corollaries here about how GMs with more stars are more likely to have a melee character when they play and the more special (race, skill, etc.) convention boons a player has applied to a character the less likely they are to be melee as well.

I can't tell you the number of low-level scenarios I've seen lately where the rogue jumps in, the cleric reluctantly moves forward because he's the only other one with a melee weapon, then everyone else decides to move back into the other room so they don't have to face a melee enemy.

Why the only post? Because I just permanently died on my 6th scenario at a con. It's a horrible time to die because there aren't enough resources to res you and you've already put a lot of time into the character.