About Kesten of House Garess>Kingmaker 1 Male Human Fighter (Tactician) 4
Loomis:
LOOMIS CR 1/2 Male Human Fighter 2 Medium Humanoid (Human) Init +2; Senses Perception +2 -------------------- DEFENSE -------------------- AC 16, touch 12, flat-footed 14. . (+4 armor, +2 Dex) hp 16 (2d10) Fort +3, Ref +3, Will +0 -------------------- OFFENSE -------------------- Spd 30 ft. Melee Shortsword +3 (1d6+1/19-20/x2) and . . Unarmed Strike +3 (1d3+1/20/x2) Ranged Crossbow, Light +5 (1d8/19-20/x2) -------------------- STATISTICS -------------------- Str 12, Dex 15, Con 11, Int 8, Wis 10, Cha 9 Base Atk +2; CMB +3; CMD 15 Feats Lookout, Point Blank Shot, Precise Shot, Deadly Aim. Skills Acrobatics +0, Climb +3, Escape Artist +0, Perception +2, Ride +5, Stealth +0, Swim -1 Languages Common Combat Gear Chain Shirt, Mwk Light Crossbow, Shortsword; -------------------- SPECIAL ABILITIES -------------------- Lookout Act in the surprise rouns if an adjacent ally with this feat can act in the surprise round. Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet. Precise Shot You don't get -4 to hit when shooting or throwing into combat. Mauersberger:
MAUERSBERGER CR 1/2 Male Human Fighter 1 Medium Humanoid (Human) Init +0; Senses Perception +0 -------------------- DEFENSE -------------------- AC 16, touch 10, flat-footed 16. . (+5 armor, +1 shield) hp 23 (2d10+4+3) Fort +4, Ref +0, Will -1 -------------------- OFFENSE -------------------- Spd 20 ft. Melee Gauntlet (from Armor) +3 (1d3+1/20/x2) and . . Mace, Heavy +3 (1d8+1/20/x2) and . . Shield, Light Steel +3 (1d3+1/20/x2) and . . Unarmed Strike +3 (1d3+1/20/x2) -------------------- STATISTICS -------------------- Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 8 Base Atk +2; CMB +3; CMD 13 Feats Bludgeoner, Lookout, Power Attack -1/+2, Toughness Skills Acrobatics -5, Climb -4, Escape Artist -5, Fly -5, Handle Animal +3, Intimidate +3, Perception +0, Ride -1, Stealth -5, Swim -4 Languages Common Combat Gear Mace, Heavy, Scale Mail, Shield, Light Steel; -------------------- SPECIAL ABILITIES -------------------- Bludgeoner Inflict nonlethal damage with bludgeoning weapons Lookout Act in the surprise rouns if an adjacent ally with this feat can act in the surprise round. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. ------- ------- -------
Male Human Fighter (Tactician) 3
Loomis:
LOOMIS CR 1/2 Male Human Fighter 1 Medium Humanoid (Human) Init +2; Senses Perception +1 -------------------- DEFENSE -------------------- AC 16, touch 12, flat-footed 14. . (+4 armor, +2 Dex) hp 10 (1d10) Fort +2, Ref +2, Will +0 -------------------- OFFENSE -------------------- Spd 30 ft. Melee Shortsword +2 (1d6+1/19-20/x2) and . . Unarmed Strike +2 (1d3+1/20/x2) Ranged Crossbow, Light +1 (1d8/19-20/x2) -------------------- STATISTICS -------------------- Str 12, Dex 15, Con 11, Int 8, Wis 10, Cha 9 Base Atk +1; CMB +2; CMD 14 Feats Lookout, Point Blank Shot, Precise Shot Skills Acrobatics +0, Climb +3, Escape Artist +0, Fly +0, Perception +1, Ride +4, Stealth +0, Swim -1 Languages Common Combat Gear Chain Shirt, Crossbow, Light, Shortsword; -------------------- SPECIAL ABILITIES -------------------- Lookout Act in the surprise rouns if an adjacent ally with this feat can act in the surprise round. Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet. Precise Shot You don't get -4 to hit when shooting or throwing into combat. Mauersberger:
MAUERSBERGER CR 1/2 Male Human Fighter 1 Medium Humanoid (Human) Init +0; Senses Perception +0 -------------------- DEFENSE -------------------- AC 16, touch 10, flat-footed 16. . (+5 armor, +1 shield) hp 12 (1d10+2) Fort +4, Ref +0, Will -1 -------------------- OFFENSE -------------------- Spd 20 ft. Melee Gauntlet (from Armor) +2 (1d3+1/20/x2) and . . Mace, Heavy +2 (1d8+1/20/x2) and . . Shield, Light Steel +2 (1d3+1/20/x2) and . . Unarmed Strike +2 (1d3+1/20/x2) -------------------- STATISTICS -------------------- Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 8 Base Atk +1; CMB +2; CMD 12 Feats Bludgeoner, Lookout, Power Attack -1/+2 Skills Acrobatics -5, Climb -4, Escape Artist -5, Fly -5, Handle Animal +3, Intimidate +3, Perception +0, Ride -1, Stealth -5, Swim -4 Languages Common Combat Gear Mace, Heavy, Scale Mail, Shield, Light Steel; -------------------- SPECIAL ABILITIES -------------------- Bludgeoner Inflict nonlethal damage with bludgeoning weapons Lookout Act in the surprise rouns if an adjacent ally with this feat can act in the surprise round. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. |