Sable Company Elite Marine

Kesten's page

478 posts. Alias of Rickmeister.


Classes/Levels

AC 16 T13 FF13 || Hp 27 || FRW +3/+3/+3 ||Perception +2

About Kesten

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Kesten
Male human oracle 3 (Pathfinder RPG Advanced Player's Guide 42)
N Medium humanoid (human)
Init +2; Senses Perception +2
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +2 Dex, +1 dodge)
hp 27 (3d8+9)
Fort +3, Ref +3, Will +3
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Offense
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Speed 30 ft.
Melee longspear +4 (1d8+3/×3 plus 1d6 electricity)
Ranged light crossbow +4 (1d8/19-20 plus 1d6 electricity)
Oracle Spells Known (CL 3rd; concentration +6)
. . 1st (6/day)—alter winds[APG] (DC 14), comprehend languages, cure light wounds, magic weapon, shield of faith
. . 0 (at will)—detect magic, detect poison, ghost sound (DC 13), light, mage hand, purify food and drink (DC 13), spark[APG] (DC 13)
. . Mystery Wind
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Statistics
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Str 14, Dex 14, Con 12, Int 13, Wis 10, Cha 16
Base Atk +2; CMB +4; CMD 17
Feats Dodge, Extra Revelation[APG], Toughness
Traits family ties, resilient
Skills Acrobatics +7, Diplomacy +8, Escape Artist +6, Heal +4, Knowledge (history) +5, Knowledge (local) +6, Linguistics +3, Perception +2, Sense Motive +5, Spellcraft +5, Stealth +5
Languages Common, Dwarven, Gnome, Halfling
SQ oracle's curse (haunted), revelations (invisibility, lightning breath, touch of electricity)
Other Gear studded leather, light crossbow, longspear, moneybag, light horse, 143 gp
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Special Abilities
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Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Invisibility (3 minutes/day) (Su) Invisibility
Lightning Breath (3d4 electricity damage, 30 feet line, 1/day, DC 14) (Su) As a standard action, deal electricity dam in 30 ft line (Ref half).
Touch of Electricity (1d6+1 electricity damage, 6/day) (Su) As a standard action, melee touch deals electricity damage.
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Background:

Initial ideas:
As far as a reason to be in Sandpoint, I reckoned I could be in town visiting old relatives (and of course arriving in time for the Swallowtail Festival). I have a sister who came to live here with my grandmother and her daughter. I was in town when the attacks occured, and have done my best to aid the guards, and protect my family.

I have been here some years ago aswell, when the villain known as Chopper was found and killed. I left three days before the local chapel burned down. Sherif Belor Hemlock might remember me, but I'm not sure. I am easily forgotten, they say, except for the path of small destruction I leave behind me: mirrors, glasses, shutters in front of old windows...

As always, I have been staying at the Hagfish tavern, as Jargie Quinn once lost a bet and has yet to prove his cooking to be better than my late wife. It's more a way for two old(er) men to get together and swap tales than to cook, but they both enjoy their annual cursing towards eachother as the kettle boils over once again.

Growth of character:
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