Elf

Keryth's page

Organized Play Member. 26 posts. No reviews. No lists. No wishlists.




OK, I may have missed something. Anyhow, I was looking over the Apha 2 rules and noticed the magic item creation rules mention nothing of an XP cost for magic item creation. I'm pretty sure 3.5 had one, so, I'm wodering, is it gone in PF? Do PC's only pay a GP cost now when making magic items?


OK, SW: SAGE did it, and the horrible 4e is probably doing it, and D20 Modern did it too. How about adding Talent trees to each class? Perhaps even rather than the exta abilities per level and specialist schools? Just a thought, but it would add more versatility to each class and make it easier, in my opinion, to balance everything. Preference wise, something along the lines of way SW:SAGA did would be fine for me.


Well, one of the reasons I've become interested in the Pathfinder RPG is the fact that its goal is to fix the 3.5 problems without going to the extreme of throwing everything out the window that 4e is doing. And so far, I'm impressed. One thing though. The whole calculation for cover vs missle weapons, with counting the number of blocked bars and referencing the table seems overly complicated. Honestly, I do not see a reason for missle and melee cover to have two different calculations. I say, keep cover the way it is in the SRD. Simple and easy.