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Speed 30 ft.
Rapier +5 (1d6+2/18-20/x2)
Shortbow +5(1d6/x3)
Dagger +5 (1d4+2/19-20/x2)
Scorpion Whip +5 (1d4+2/x2)
Sap +5 (1d6+2/x2)
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Str 14, Dex 16, Con 12, Int 10, Wis 8, Cha 16
Feats -
Dodge, Weapon Finesse, arcane focus
Traits -
Serpent Runner, (you treat its armor check penalty as if it were –1 lower.)
Prehensile Whip(You can use a whip as if it were a rope with a grappling hook at the end. Attaching your whip is a standard action, but detaching it is a full-round action.)
Class Abilities -
Bardic Knowledge, Bardic Performance, Cantrips, Countersong, distraction, fascinate, inspire courage +1
Skills -
Acrobatics +9, Bluff +9, climb +6, Diplomacy +8, Disguise +9, Intimidate +5, Perception +5, sense motive +9, Spell-craft +8, use magic device +8, Performance Oratory +8, Performance string +7, knowledge (Arcana) +5, knowledge (History) +5, knowledge (nature) +5, knowledge (planes) +5, knowledge (religion) +5