Kelwin
Elf Arcanist
TN Medium Humanoid (Elf)
Init +3; Senses Perception +6, Low-light vision
Traits: Illuminator, Extremely Fashionable, Survivor
Drawback: Power Hungry
FCB: Arcanist +1 Arcane Reservoir/Level
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DEFENSE
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AC 14, touch 12, flat-footed 12
hp 6
Fort +0, Ref +2, Will +2
Immune Sleep
+2 vs enchantment
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OFFENSE
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Speed 30
Ranged:
Light Crossbow +2 1d6 19-20 x2
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Special Abilities
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Arcane Reservoir: 5
Consume Spells
Exploit: Potent Magic
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Spells
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Cantrips - Detect Magic, Dancing Lights, Ghost Sound, Prestidigitation
First - Sleep, Color Spray
+2 to overcome spell resistance
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Statistics
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Str 7, Dex 14, Con 10, Int 18, Wis 10, Cha 14
Base Atk +0; CMB -2; CMD: 10
Feats:
Magical Aptitude
Skills:
Bluff +3
Diplomacy +9
Intimidate +3
Kn. Arcana +8
Kn. History +8
Linguistics +8
Perception +6
Sense Motive +5
Spellcraft +10
UMD +8
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Gear
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Backpack
Bandolier x2
Spell Component Pouch
Light Crossbow
Bolts x20
Quarterstaff
Sling
Explorer's outfit
Spellbook