Full Name |
Kelumarion, the King over the Mountain |
Race |
Leonal agathion |
Classes/Levels |
Eidolon 1 |
Gender |
M |
Size |
Medium |
Alignment |
NG |
Deity |
Empyreal Lords |
About Kelumarion
Background
Kelumarion entered into a pact with the Neverrun clan long ago, tying himself to a god-caller in each generation in order to teach the clan and guide them toward goodness. Having been bound to Arrika's mother until her death, he now honors his pact through Arrika. He keeps his promise steadfastly, staying loyal to her and appearing to her whenever she calls him, but with his cohorts in Nirvana taking the fight to the demons of the Worldwound, he has been anxious of late to join in, and has convinced Arrika that the fight to reclaim Sarkoris is where her duty lies.
Appearance and Personality
Kelumarion appears as a large plains cat, though the hints of gold dancing through his thick fur hint at his extraplanar origins.
Basics
Name Kelumarion
Basics Male leonal agathion eidolon 3
Alignment, Size, Type NG Medium outsider (good)
Speed 40 feet
Senses
Initiative +2 (+2 DEX)
Perception +4
Special senses: Darkvision 60 feet
Defenses
AC 14 (touch 12, flat-footed 12)
(+2 dex, +0 armor, +0 shield, +4 natural)
HP 28 (3d10 + 3 CON + 3 FCB)
Fortitude +4 (+3 class, +1 CON)
Reflex +5 (+3 class, +2 DEX)
Will +1 (+1 class, +0 WIS, +2 feat)
Resistances electricity 5; +4 to saves v. poison, petrification; evasion
Offenses
Melee attacks
Bite +6 (1d8+3/x2), 2 claws +6 (1d6+3/x2)
Statistics
Strength: 16
STR +3
Dexterity: 14
DEX +2
Constitution: 13
CON +1
Intelligence: 7
INT -2
Wisdom: 10
WIS +0
Charisma: 11
CHA +0
Base Attack Bonus: +3
Combat Maneuver Bonus: +6 (3 BaB, +3 STR)
Combat Maneuver Defense 18 (3 BaB, +3 STR, +2 DEX)
Feats
Power Attack: can take -1 to attack for +3 to damage
Iron Will: +2 to Will saves
Skills
(12 ranks)
Acrobatics +7 (2 ranks, +3 class skill, +2 DEX)
Knowledge (planes) +2 (1 rank, +3 class skill, -2 INT)
Knowledge (religion) +2 (1 rank, +3 class skill, -2 INT)
Perception +5 (3 ranks, +3 class skill, +0 WIS)
Sense Motive +5 (3 ranks, +3 class skill, +0 WIS)
Stealth +7 (2 rank, +3 class skill, +2 DEX)
Languages
Common, Celestial
Special Abilities
Link: mental link between eidolon and summoner allows mental communication over any distance, magic item slots shared
Share Spells: summoner can cast personal spells as touch spells on eidolon even if spell type does not normally affect outsiders
Scent (Ex): The eidolon's sense of smell becomes quite acute. The eidolon gains the scent special quality, allowing it to detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if the opponent is downwind, the range drops to 15 feet. Strong scents can be detected at twice the normal range. Scent does not allow the eidolon to precisely locate the creature, only to detect its presence. It can detect the direction as a move action. The eidolon can pinpoint the creature's location if it is within 5 feet. The eidolon can use scent to track creatures.
Evasion: on Reflex saves for half damage, take no damage instead on successful save
Gear/Possessions
Light load maximum: 87 lb
Medium load maximum: 174 lb
Heavy load maximum: 262.5 lb
Lift off ground maximum: 525 lb
Drag maximum: 1312.5 lb
Current weight carried: 0 lb
Always carried:
Luggage: