
Kelreilynon Lordil |

One of my friends that I used to do simple RPs with wants to convert one of his characters to DnD. The character is a rogueish, dagger-wielding fighter type. Problem is, he has the ability to freely manipulate electricity. We don't know how to properly include that in the character. Including being able to heat things and create bolts of lightning, he can also manipulate positive and negative energy (scientifically), and he has a nifty, if draining, teleport ability. Any ideas on how this can be done? It's one of the few character concepts we thought of that I'm unsure of how to do.
Edit: After thinking for abit, I came to a conclusion for a base class to modify, if necesarry. Ranger. He dual-wields, uses small weapons, and prefers speed and dexterity to brute force, but would rather go toe-to-toe (more or less) with an enemy than be sneaky and back-stabby about it. And it won't be too hard figuring out what to drop from the class to incorporate the new abilities. But I'm still unsure of how to add those, exactly.