Halfling

Bartleby the Beekeeper's page

15 posts. Alias of Branding Opportunity.


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M Halfling Thief 1 (AC 6, HP 4, ST 15)

Oh, this is a clever one.

Bartleby smiles showing his crooked teeth. "Well, if we're going down there together, then everyone else should just join us, don't you think? At that point we're not really scouting anymore. Might as well show up in force!"


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Why should I risk my life when a heavily armored and armed dwarf could do it? He's much more likely to survive whatever is down there. I'd be eaten up in a single bite!

Bartleby looks confused at Rurik's suggestion. "But if you go down first, you won't have to yell, because you'll already be there. Doesn't that make more sense?"

The halfling smiles broadly and gives Rurik a "thumbs up", hoping to encourage him to volunteer to check out whatever was snoring down the stairs.


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Marching order looks good. Happy to be the squishy in the middle :)


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Bartleby nods vigorously when Torv is speaking, his hat wobbling slightly.

"What the tall man said. It's all about assessing."


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Bartleby shuffles over to the rest of the group and whispers to them.

"Erm, it sounds like something is sleeping at the bottom of the stairwell. Well, either sleeping or breathing heavy-like. Might be a chance we can catch it unawares? If it is sleeping, it might be a night hunting creature, so sleeping here is probably not a great idea."


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Knowing that goblins can be a sneaky and tricky bunch, Bartleby asks for silence to see if he can hear any of them nearby. Afterwards, he also makes sure to check the entrance for any traps or deadfalls. Hear noise 3 in 6 (low is good): 1d6 ⇒ 3, Search for traps 20%, low is good: 1d100 ⇒ 43


M Halfling Thief 1 (AC 6, HP 4, ST 15)
Dafydd ap Rhys wrote:

In that case, let's put Lyra and Rurik in the morning.

We're short on fighters, and I was trying to distribute spellcasters among the rest. Dafydd isn't much of a fighter, but he is wearing plate mail :)

Jory - Torv
Dafydd - Bartleby
Rurik - Lyra

Fine with me.


M Halfling Thief 1 (AC 6, HP 4, ST 15)
Dafydd ap Rhys wrote:
@Bartelby: Your GM avatar is showing :)

Thanks. Fixed


M Halfling Thief 1 (AC 6, HP 4, ST 15)
GM - Obermind wrote:
If you run out of money for rations, you can always eat the mule :D

Eating mule meat? What are we, French?


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Bartleby's ears perk up when he hears the sound of the gull and he immediately stands up and looks around.

"Psst!" he hisses loudly, trying to get the attention of somebody else in the group.


M Halfling Thief 1 (AC 6, HP 4, ST 15)

"Do we dare have a fire here tonight? If so, I could cook up some of those trail rations in some water and make a stew, especially if I can find some herbs and tubers around here. We certainly have enough water here." The small, unsightly halfling takes off his hat and scratches his balding head. Without the hat you can see that he is missing part of his left ear.

Bartleby will wander off to look for things to add to a stew pot. He won't stray far, staying within shouting distance of everyone else.


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Just realized that the core rulebook for Swords & Wizardry does not contain any kind of thieves' tools or lockpicks that are available for purchase. Do you want to hand-wave that item?


M Halfling Thief 1 (AC 6, HP 4, ST 15)

You also have a beekeeper. Don't forget the beekeeper.


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Are we using this game thread or will you be starting a new campaign for the new game system?


M Halfling Thief 1 (AC 6, HP 4, ST 15)

Here's the final version of the character from Branding Opportunity

EDIT: Are we using ascending or descending AC?