Flite and Netopalis. the Gem is as per Natures Ally, which by default attacks your enemies to the best of its abilities, however it states that if you can communicate with it you can issue other commands that over ride that base behaviour. "If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions as you command." Which was what the player was atempting to do. As a homebrew game a confusing command could have worse results. But as discussed earlier in the thread anti pvp prevents these issues and limites the monster from attacking PC's. However a poorly worded command could present a wasted turn while the creature gets conformation or it may simply attack the closes enemy that matches the description (Which is what happened in the end at the table in question). There seems to be many different opinions on this topic so i think it is good that it is up for discussion! But as stated personaly, in future in a similar situation at my tables after more research with time to look over things with a comb these creatures will attack the closest creature that is an enemy and matches the command while the creature may at the same time say "This one?"
FLite wrote:
Well he is new ISH - he is still playing on a higher tiered table for a 5-9 scenario. so he has played at least 15 + Scenarios (If i remember he is lvl 6 so yeah 15) So he has lost that new player edge of "I don't know what im doing help me" to "You need to start thinking about what your doing a little more" Zone.
FLite wrote:
A good idea, however as also mentioned it aparently by default technicaly knows who are your enemies... " The summoned ally appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. " It knows this without even being able to communicate... I guess you could argue the sense motive would be to determin if it realized which creature the caster was talking about... but i think attacking the closest would be the most logical thing to do as well as prevent the combat from slowing down....
FLite wrote:
The problem is Flite that while its a monster and i interprete commands given to it. It is still a tool under the control (for the most part) of the player. As such any hostile action the creature takes against a PC could be interpreted as PVP. As stated the guide to organize play states. "In short, you can never voluntarily use your character to kill another character—ever. Note that this does not apply to situations where your character is mind-controlled by an NPC and is
No mind controll involved.... no attacking the PC's. At least thats how i would interprate that....
FLite wrote: Kelgar, don't forget that they have to give the command in a language the elemental understands. I don't think elementals as a rule speak common, do they? In the specific situation it was an earth elemental and the character spoke Terran.... So yes he could definatly communicate with it. The problem is the player doesn't have a whole lot of experience yet, and while i don't want to "Punish" him for that he needs to have consiquences of his actions to learn from. And as mentioned he was giving commands to attack a target he couldn't even see... adding the the elementals potential confusion.
After reading the summon spell It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions as you command. Also after rechecking the field guide the ONLY time PVP is allowed is due to mind controlling affects. So while in a homebrew campaign i would definatly include allies as potential targets if the command were ambiguos (The spell does also state you can give it other commands which would in theory overide its base behaviour of attack enemies). Summoning a creatre is not a mind controlling affect so i would rule that it could not attack a PC intentionaly or Unintentialy (unless it was controlled by a spell after the summoning). I think that the concept of the "CLOSEST" enemy makes a lot of sense and if i have a similar situation in future I think i will rule that in a similar scenario it would attack the closest ENEMY that meets the critera (Weather that was the PC's intention or not). Kind of a mix of the literal command, the creatures instinct, and anti PVP. Thanks for the input!
Hey,
They then give them an ambiguous command such as "Attack the guy by the stairs". Without having line of site on any of the creatures near the stairs and there are multiple possible targets and the player is after a specific one... Was wanting to get a feel for how litteraly commands should be taken for respect of what the player wants to achieve and what the elemental knows and asumes. Would you rule that the elemental just knows which creature the caster is referring to? Would you say a random die roll? Or some other option, I also realize that the intelligence of the summond creature may also be a factor in this. So i guess it depends on how litteraly you take a players command to a summond creature... |
