Sorshen

Kehr Oddone's page

4 posts. Alias of GM West Sunless Citadel.


Race

Init: +3 | AC: 17 / FF AC: 14 / Touch AC: 13 | Fort: +4 / Ref: +2 / Will: +2 [+3 bonus on saves against spells and spell-like effects] |

Classes/Levels

Speed: 30' | Favored Attack: Rapier +5 melee / 1d6 piercing damage / 18-20 (x2) crit

About Kehr Oddone

d20 World of Greyhawk Character Sheet

Character Name: Kehr Oddone
Character Race: Human (Oerdian)
Character Class: Hexblade
Alignment: Chaotic Neutral
Deity: Olidammara

Gender: Female
Age: 27
Height: 5’9”
Weight: 166 lb.
Eyes: Green
Hair: Auburn

Character Level: 2
EXP Points Gained: 1600
EXP To Next Level: 3000

Known Languages: Common

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Strength: 10 (+0)
Dexterity: 17 (+3)
Constitution: 12 (+1)
Intelligence: 10 (+0)
Wisdom: 8 (-1)
Charisma: 16 (+3)

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Hit Points: 21

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Armor Class: 17 [BASE (10) +ARMOR (4) +DEX (3)]

Flatfooted AC: 14
Touch AC: 13
AC Penalty: -2
Maximum DEX Bonus: +4

Armor Type/Weight: Chain Shirt Armor [25.0 lb.]

Special Armor Class Notes: None

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Total Encumbrance: Light Load

Overall AC Penalty: -2 (Armor)
Overall Maximum DEX bonus: +4 (Armor)

Base Movement: 30’/round
Encumbered Move: 30’/round

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Save vs. Fortitude: +4 [BASE (3) + CON (1)]
Save vs. Reflex: +3 [BASE (0) + DEX (3)]
Save vs. Will: +2 [BASE (3) + WIS (-1)]

Special Saving Throw Notes: Gains a +3 bonus on saves against spells and spell-like effects (Arcane Resistance ability)

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Initiative Modifier: +3 [DEX (3)]

Melee Attack Bonus: +2 [BAB (2) + STR (0)]

Ranged Attack Bonus: +5 [BAB (2) + DEX (3)]

Special Combat Notes: DEX modifier applied to attack rolls when using light weapons, rapier, whip or spiked chain (Weapon Finesse feat)

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Attacks

Rapier (M) \ +5 melee attack \ 1d6 damage \ 18-20 [x2] critical \ piercing damage
Use DEX modifier for attack rolls, a shield in off-hand applies AC penalty to attack rolls

Light Crossbow (M) \ +5 ranged attack \ 1d8 damage \ 80’ range \ 19-20 [x2] critical \ piercing damage
10 standard crossbow bolts

Total Weapon Weight: 7.0 lb.

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Skills

Total Skill Points Earned = 15

Skill Name - Skill Total, number of Ranks and/or Racial Modifier

Appraise: = +0 (INT) Untrained
Balance: = +3* (DEX) Untrained
Bluff: = +7 (CHA) 4 Ranks
Climb: = +0* (STR) Untrained
Concentration: = +3 (CON) 2 Ranks
Diplomacy: = +3 (CHA) Untrained
Disguise: = +3 (CHA) Untrained
Escape Artist: = +3* (DEX) Untrained
Forgery: = +0 (INT) Untrained
Gather Information: = +3 (CHA) Untrained
Heal: = -1 (WIS) Untrained
Hide: = +3* (DEX) Untrained
Intimidate: = +11 (CHA) 5 Ranks +3 [Skill Focus feat]
Jump: = +0* (STR) Untrained
Knowledge (Arcana): = +2 (INT) 2 Ranks
Listen: = -1 (WIS) Untrained
Move Silently: = +3* (DEX) Untrained
Ride: = +3 (DEX) Untrained
Search: = +0 (INT) Untrained
Sense Motive: = -1 (WIS) Untrained
Spellcraft: = +2 (INT) 2 Ranks
Spot: = -1 (WIS) Untrained
Survival: = -1 (WIS) Untrained
Swim: = +0** (STR) Untrained
Use Rope: = +3 (DEX) Untrained

* Armor Check Penalty Applies
** Double Armor Check Penalty Applies