Churgri of Vapula

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Has anybody found another place these are posted...? I don't know what happened to pathfinderDB but it's making me sad. I'm kind of shocked that it seems to be the only decent repository of that stuff that I can find.


motteditor wrote:

My problem is I want the assassin to be a fairly competent, dangerous foe; i.e. one who would cover up the presence of poison.

Would the players even remotely suspect poison from somebody who had gore wounds and bled out?

Also, detect poison doesn't come with the name of the person that applied the poison. It may take them a bit to even figure out that poison was used at all, and even when they did, there's plenty of room for obfuscation even if they figure out a poison was used.

I think you're overthinking it. :P

Old rat poison and the therapeutic drug are actually the exact same chemical, warfarin. Dosing is a bit higher in the rats. Heh heh.

The stirge saliva thing is a cool idea, and I agree. The visual is quite amusing.


Subject basically says it all. Why can't you make this angled or horizontal? Seems a very odd restriction, given that "single flat plane" and "fails when cast in space occupied by creatures" prevent pretty much all the stupid abuse possibilities about cutting people in half or effectively mimicking forcecage.

Has this *always* been a restriction of this spell, or is it something new to recent editions?


hogarth wrote:

I believe you have to attack with your highest attack bonus first and your lowest attack bonus last. So for TWF, that means you have to alternate hands, IMO:

"If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest. If you are using two weapons, you can strike with either weapon first. If you are using a double weapon, you can strike with either part of the weapon first."

Ah! You're absolutely right. So uh.. it'd be possible, kind of, but it'd require storing and unstoring the thing 3 times, 5 or 6 free actions, which definitely would be pushing the limits of what could be considered "free." So while not explicitly disallowed, I'd definitely be inclined to rule against it. You could probably reasonably squeeze one attack in at the higher BAB if you really wanted to do it.


Come to think of it, I think this whole concept is pretty much akin to the greatsword + spiked gauntlet two weapon fighting cheese. I didn't really think about it that way.


All good points. Would there be anything preventing you from stating that intent to begin with? I wasn't thinking of it so much as an "Ah ha!" but rather a thought out tactical decision, all penalties incurred as necessary.


The Grandfather wrote:
As for the shield idea, it will not work. While it is a free action to summon the shield, that only places the shield in your grasp. For it to have any effect defensively, you have to strap it onto your arm (a standars action).

Ah, right. Move action, but same reasoning applies. Part of it is in your hand even in use but you're getting into weird areas such as does it keep the same orientation as when stored, or how exactly do you have to hold an item to store it. Probably best to just say, "Not intended." :P


Dabbler wrote:

Well pulling the short sword may be a free action, but full attacking isn't. They have already full-attacked with the long sword which is a full-round action, so that's the end of their turn, they have a longsword in one hand and a short sword in the other. Next round they can TWF, or put the short sword away.

So can you not take a free action *during* a full attack? If that's the case, then I'd definitely agree.

Not that I'd even dream of doing this as a player or DM. It'd be the most munchkinesque thing imaginable with this item, but yeah.

I'm actually hoping the weapon juggling cheese isn't possible, but the second part regarding the shield seems like an interesting use of the item.


Ok. A free action can be taken at any time during your turn, right?

Storing and retrieving an item from a Glove of Storing is a free action.

Does this mean that a level 11 fighter with a glove on their left hand, wielding a longsword in their right, could do a full attack, using the longsword in two hands, and upon finishing their three attacks, summon a short sword from the glove and get their three off-hand attacks if they had the required two-weapon fighting feats?

Is there something preventing this?

If this won't work for some reason, is it possible to do this same thing with a greatsword, release your grip on the greatsword after your attacks, and summon a shield at the end of your turn? Sure, you'd take a -2 penalty for your AoO but who cares.