| Katrina Ardon |
Katrina prepares her dress for the first game: the Asian Tian style dress with a bright red floral print on a yellow field, with a matching yellow leather clutch. She sprawls out on to the bed with a generous glass of wine. She savours the wine as she looks carefully over the moonstone pendant and reads through the love letters.
Appraise (Silver and Moonstone pendant): 1d20 + 5 ⇒ (6) + 5 = 11
Sense Motive (trying to make some roll for the letters): 1d20 + 5 ⇒ (16) + 5 = 21
Katrina gathers up her valuables that she doesn’t want to be known for carrying – her potions, scroll, thieves’ tools, and the pendant and letters – and places them into the long forgotten panel in the stone above the fireplace.
She pulls one of her long hairs from her hairbrush and carefully places it across her bag and one across the panel above the fireplace, hopefully an inconspicuous way to tell if someone has looked through her belongings.
Sleight of Hand: 1d20 + 8 ⇒ (4) + 8 = 12
Figuring she still has some time before the first game of Skulls begins, Katrina decides to casually wander about the building and the grounds, with her eyes peeled. She is scoping out for a target for later; something like a locked door in an out of the way corner, or an open window that she can climb through (or climb to) with little risk of being caught.
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Stealth (Doesn’t want to be seen scoping the place): 1d20 + 9 ⇒ (16) + 9 = 25
Bluff (Doesn’t want to be seen to be scoping the place when Stealth is not possible): 1d20 + 6 ⇒ (4) + 6 = 10