Trinia Sabor

Katlin's page

No posts. Alias of katataban.



Grand Lodge

lvl 6 unchained barbarian. 19 str. Improved sunder. Strength stance rage feat. I have the following and correct me if I'm wrong on anything please.

Sunder weapon - (Improved sunder +2)
(cmb) BA +6, Str +4, IS +2 = 12
(Rage) BA +6, Str +6, IS +2 = 14
(Rage & Strength Stance) Ba +6, Str +6, IS +2, SS +2 = 16

Sunder armor
All the above
Lucerne hammer gives +2 against medium and heavy armor so add +2 to the above listed.

Items
this one seems weird, I have ground breaker, so I'm just attacking the ground so I need to break the thickness of the ground, I automatically hit an item (unless on a person) but auto hit, so my dmg is calculated as...

Att - (rage) +6, (2H weapon) +3, (magic weapon) +1, (power attack) +4, (strength stance) +4 = 18 dmg

(the question I have is on strength stance) I'm assuming I'm not getting the +2 competence bonus on cmd because I'm not using a combat maneuver, same as why I'm not adding improved sunder, just hitting the object, but do receive the Str + 8 bonus for attacking an item) feedback is appreciated, plus if you know a good site that gives a nice table with what armors and weapons have for actual toughness and hit points, I'd greatly appreciate that too! thanks!

Grand Lodge

ok, I'm trying to figure a few things out. 1)I'm trying to make a good two BARE handed barbarian, more than likely will be a tengu for the claw attacks, then should I change to monk for the natural damage increases? Plus how do the natural attacks work. Need an example, not rules. Say I want to attack with both claws along with the bite attack. Do i need to do a full round action for the natural attacks and bite, or can I still move and do both natural attacks, just no bite? I get confused with this and would really like the feedback. I'd also like to know what I could do if I added a gore attack =P