About Katherine Anderson
Caster Level 7
Destruction Sphere (DC 19) - Inflict damage upon a target.
Mind Sphere (DC 21) - Read and manipulate the minds of others. Each ability comes in three categories - Lesser, which costs no sphere points but can only be used once per day per target, Greater which costs 1 spell point, and Powerful which costs 2.
Illusion Sphere - Create illusions and tricker.
Life Sphere - Allows the use of Healing and Restorative talents.
1st - Deceitful - Gain a +2 bonus to Bluff and Disguises.
Skills Acrobatics +13, Bluff +17 (+5 to lies, -4 to Feint), Climb +1, Diplomacy +16 (-4 to Gather Information), Disguise +12 Knowledge (Arcana) +10, Knowledge (Local) +10, Knowledge (Planes) +10, Linguistics +17, Perception +12, Sense Motive+10, Swim +1, Use Magic Device +7
Combat Gear Silvered Spring Knife, Attuned Silk Chemise +2.
Automatic Bonus Progression - Unlock certain powers and abilities as you level up rather than from magical items. Gained at +2 normal level.
Favoured Class Bonus - Gain 1 and 0/6 worth of Bonus Magic Talents.
Appearances can change, especially with a little work. Forms of dress, hairstyles, accents and even tone and pitch can change with a little work, and Katherine often does exactly that. Even skin colour, eye colour and hair colour can change with cosmetics - and what woman wouldn’t have plenty of those?
There are a few things that don’t change, or don’t change often. Katherine’s skin tone is usually pale and smooth. Her hair is naturally red and wavy when longer than shoulder length and she has cheerful green eyes with flecks of broze throughout them. She has a small, trim build and is short and petite herself - pretty, but utterly unthreatening. Which, of course, works for her job quite well.
Her clothes usually match whichever roll she’s playing, with a few careful modifications to allow more movement than ladies fashions sometimes allow and the occasional hidden pocket. She prefers sensible footwear when she can wear it, or easy to slip off heels when she needs to wear something more formal. She likes to wear greens and blues, but certainly isn’t bound by the choice, and equally has a variety of scents of soaps so that even her scent can change.
It’s hard to say what Katherine’s personality really is any more, or who she is. She has worn one mask or another, in one nation after another, to the point where even she struggles to know who she really is. She’s been flighty and determined, stoic and quick to anger. It is safe to say, therefore, that she is a skilled actor and liar - people have a natural desire to trust her, as she seems young, innocent, defenceless in all her incarnations. They want to believe her.
It is also safe to say that she is determined and focused, beneath the facade. She owes her nation for keeping her from whatever fate she was created for, and the people who raised her are the only family she has ever known. With the Reich dominating so much of Europe, even with the aid of the US and Russians, there is still a great danger. Perhaps more, as a desperate animal has little to lose.
Finally, she serves as a killer. She rarely loses sleep over killing, as most of those she destroys are enemies of not just Britain but humanity as a whole. Occasionally, a more innocent person becomes a barrier. Those are harder to remove, but in the end of the day...one life saves untold more. It isn’t nice, but it is needed. And she accepts that.
The British Empire, in its days of glory and conquest, has taken over much of the world and taken even more of it’s treasures. The Spear of Longinus has been in the Empire’s hands, and the Vadjra said to have been wielded by Indra that killed the dragon Vritra. The arrows that slayed the Worm Hill Dragon were found in Derby, and many, many more.
You’d be amazed by how often such weapons still contain traces of the things they have wounded. You'd think such relics would be cleaned better...
Krantzberg-Godel Spongiform Encephalopathy has been the bane of mages through the ages. A normal human will, at some point, succumb to the damage it causes, leaving them rather...less than useful. But perhaps there was a kind of mind that would be immune to the mind destroying disease. Perhaps something a little more than human would be able to survive what a normal human couldn’t. Perhaps, just maybe, more than one kind would work better than a single addition...
And there are an awful lot of uses for a mage that doesn’t succumb.
The woman who became known as Katherine Anderson, for now, has never been granted access to the details surrounding her eventual conception. She only knows that she was not the only attempt of the Cult that had infected the British Government to make a creature, and that there was a lot of collateral damage. Not all the people who died during the Spanish Flu epidemic in 1918 were victims of the disease. A lot of them became fodder, in one way or another.
Katherine, and at least some of her ‘siblings’, were taken into custody that was the precursor to the Special Operation Executive Q Division. Several of them were deemed ill-suited to the needs of the British Empire, and met a variety of fates, but Katherine was one of the ones to be kept. As she seemed to be human, with a few...quirks, a close eye was kept on her as she was given a robust education. Mathematics was, of course, a profound part of it, and Katherine revealed herself able to call up the equations that gave rise to the effects known, for simplicity's sake, as magic.
That was not her only skill, however. She proved to be a pretty young woman with a very limited sense of morality and a strong survival sense. Her particular brand of Magic made her rather adept at both gathering information and...removing threats to the Empire. As she approached her maturity and war with the Reich threatened, it was decided that Katherine should head to Europe and...blend in. A simple dead drop system would occasionally give her a mission, a piece of information to be found, a target to be removed, a mind to be...changed.
And now the dead drop has a new mission.