Hi folks, (first post and im not really sure where or how to submit it.)
I've been playing around with PF2e a lot in the recent months and have created bakers dozens of characters. I had a lot of fun, but something that bothered me was the fact that building a weapon wielding Monk is disappointing. The Monk, in my opinion, combines two very distinct aspects. The Mysticism of Ki-based abilities and the hype of beating opposition into a pulp with nothing but your own body.
The Monastic Weaponry feat was always divorced from one of these core themes of a Monk. It gives Monks a very limited selection of weapons that are on par with all other weapons, but in turn weaker than any single stance. In terms of character creation the limited selection of weapons really kills a lot of concepts. The only upside of this feat is, that you can easily switch between damage types. Since retraining is easy in this edition i think that this advantage is a very weak one. So how would we fix this ?
Two steps:
1. Monks treat weapons with the Monk-trait as Unarmed attacks for the purpose of proficiency and abilities
2. The Monastic Weaponry feat now allows the Monk to choose a weapon and treat it as weapon with the Monk-trait
What do you think ? Would this be too good ? Any other suggestions ?