YAY invisiblecastle is back! Better yet I can finally sign in Karrn grumbles after his last attack fails. "Let's try this" Karrn prepares to unleash another cold attack when the power becomes to overwhelming... Dragonfrost, 1d20+13=14, FUMBLE. Unfettered Power pushes Galad to K34.
DM Grumpysauce wrote:
Must have been. I swear the map I saw before posting had 3 and Madda included. Then again I was in a rush outta the hosuse so I could just imagined it
Wow already back to me Karrn goes over what his next move should be. His eyes flash and he makes his move "Hey guys if I were you I'd dodge!" Karrn places his hand high above his head. An icy dragon leaps forth and toward the fight. When it arrives it erupts in icy shrapnel. Ice Dragon's Teeth, centered on Galad's Spirit, targeting 1,2,3, Madda and Setil 1d20+13-5=25,24,15,14,14 vs Reflex; Damage 1d8+13=26 cold damage, and the target are slowed until the end of my next turn. DM since I made multipul rolls (odd and even) which effect do I get from my Chaos Burst power? Save at end of turn vs Slow, 1d20=7
DM Grumpysauce wrote:
"Yeah not good" Karrn mutters as claws approach his face. Without thinking Karrn vanishes reappearin by the trees. "That was too close" he places his hand on the small cut on his face. Narrow Escape (Immediate Interupt), I take half damage (6) from the attack, and teleport 9 squares (F36).
Karrn once again infuses his blade with chaos and swings at the nearest undead. Chaos Bolt vs 1, 1d20+13=29 vs Will; Damage 1d10+13=14 psychic, and I gain a +1 bonus to AC. Also rolled even secondary attck vs 4, 1d20+13=19 vs Will; Damage 1d6=5 psychic, if that hits let me know, doubtful though.
DM Grumpysauce wrote:
"Hey I'm not that Fragile! And why are you looking at my ass during a fight?" As the creature claw comes into contact with Karrns flesh "May not be able to fend you off ugly, but I can make you regret it!" The ground around Karrn erupts in engulfs flame. The outline taking the form of a great dragon. Immediate Reaction, Dragonflame Mantle. Until the end of your next turn, you gain a +1 power bonus to all defenses, and any creature that hits Karrn with a melee attack takes 1d6+6=9 fire damage. "Guess that wasn't such a hot idea was it" He laughs as he leg cramps, but it's claw ignites.
Karrn dismount as quickly as he can. He forms a ball of churning chaos and imbues into his dagger. "Too crowded for my tastes" Chaos Bolt vs 4, 1d20+13-2=15 vs Will; Damage 1d10+13=22 psychic. Doubt that hit but if it does let me know Ac increases by +1 due to rolling even
Sundered Heart wrote:
Gods, how frightening can ya get? A barbarian, criting, and the target is completely random... DUN, DUN, DUN!
And with the A-Ok to fire the fun began! Bonus damage from crit 4d6=8 damage. 31 damage total to G1, with possibility for more pending DM ruling... Ruling in, TIME TO ROCK The orb explodes on impact; Shattering and piercing into it's soft flesh Critical Opportunity on G1, 1d20+14=27; Damage 3d6+6=17. G1 takes 48 damage TOTAL Reforming it bonuces off the philosopher, like a cueball, and heads for the next Grell Chaos Bolt on G4 1d20+13=30 vs Will; Damage 1d6=6 psychic damage Unfettered power slides G1 back, AA11, and knocks it prone! Also Chaos Burst gives me a +1 to AC.
Karrn stnds by the statue fuming. Just what in the Pit is it going to take to put the brains down. He forms another puny orb of enery and let's it fly. Chaos Orb on G1, 1d20+13=33; Damage 1d10+13=23 psychic damage. DM Spoiler: I just want to make sure you check the above link before I post the follow up attacks and bonus damage. Especially with all the rolls Karrn can make in a round, I don't want there to any questions over the roll. Better to take it slow after the last fiasco then rush head long into questions over the rolls.
Karrn begins his run, but the sound of the Deva brings his movement to an end before it truly begins. "STOP!" "Ok, then how about this!" Karrn forms an orb of energy and launches it at the grell Chaos Bolt on G1 1d20+13=28 vs Will;Damage 1d10+13=20 psychic damage
DM Grumpysauce wrote:
SCREEEEEEECH! <<hits brakes>> Yikes didn't notice that. Can I change my actions?
Karrn rushes the philospher Move to z13. Twin Strike on G1, 1d20+11=16 and 18, doubt either of those hit
Madda wrote: Can I raise a question about how you all think the following should be used? Spoilered for not-breaking-the-mood purposes.** spoiler omitted ** My thoughts Spoiler: The secondary attack has to be on one creature with in range, that being melee. So unless you have reach of some kind your only option for the secondary attack would be, depending where you moved to attack from, Galad or yourself (being that the attack clearly states "One creature other than the primary".
Kinda like I could target myself with my secondary chaos bolt if need be
Karrn, still pouting, forms another orb "Blind or not I can still try to kill you!" Chaos bolt on G1 1d20+13-5=25 vs Will; Damage 1d10+13=17 psychic damage. Save (from rolling odd) 1d20=9 :( Save at end of turn 1d20=18 :) DM Spoiler: I'm not sure if I need to make a perception check or not for the attack to really hit. If I do here it is 1d20+5-10=13, what a waste of an 18... - 10 to perception hurts!
posting my actions early Spoiler: Karrn takes off with a burst of speed toward the statue.
Move to U18. Karrn froms yet another orb of energy and launches it at the philosopher "Hey, you forgot about me!" Chaos bolt on G1, 1d20+13=32 vs Will, CRIT; Damage [url=http://invisiblecastle.com/roller/view/2037148/ ]1d10+13=23 psychic damage. I think invisiblecastle is taking petty for all my fumbles.[/ooc]
Karrn whips himself to his feet and looks for the large floating mass that blinded him. Finding that it moved he shouts "HEY GET OVER HERE AND FIGHT LIKE A MAN... eer, flying squid-brain!" Knowing he can't get to the philospher he forms a marble of energy and launches it at the nearest grell Chaos Bolt on G4, 1d20+13=27 vs Will; Damage 1d10+13=19 psychic damage. Rolled ever so secondary attack on G2, 1d20+13=15 vs Will, doubt that hit; Damage 1d6=1 psychic damage. Rolled even, so again another attack. This time on G3, 1d20+13=31 vs Will, not only that Crit (thanks to daggers as my implemments); Damage 1d6=6 psychic damage, plus 2d6=8 (high crit), and 2d6=8 (enchancement bonus). 22 damage total and I'm not done yet! Rolled even have to make another attack, but here's the bad part only Madda and Galad are in range... and on a roll of 3 it's Madda, 1d20+13=19 vs. Will, hope that misses; Damage 1d6=4 psychic damage Rolling even I get a +1 to my AC.
DM Spoiler:
After looking at my handy dandy PHB I'm gonna say I can't. Could be wrong but... Mostly the whole "Save at the end of your turn" gets ya. How do you take a standard if your turns over Save vs Blind 1d20=14 After a momentary flash Karrn's vision finally returns. "See that wasn't so bad", he sighs
"Okay calm yourself Karrn" he thinks to himself, "This isn't the worst situation you've been in." He lays a hand on the cobblestone and a puzzled look qucikly appears on his face. "Hmmm, last I check stone was a lot... more solid" DM Grumpysauce wrote:
Same Grell time, same Grell station! Hehehe
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