Changeling

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Hello everyone, I am currently narrating a 2e game and my colleagues and I have a question. Treat Wounds recovers 1 level of Wounded if you succeed. However, the Risky Surgery Feat (which hurts you when using it).
If a character is reduced to less than 0 HP by doing this and gains the dying 1 condition, but is then healed, does he lose his Wounded 1 status?
Or in this case is it maintained since the action itself has produced that state?

Thank you!


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In a custom campaign I and another patry member have been reduced and the enemy has introduced a tadpole to our head. These tadpoles are connected to the boss mindflayer and little by little they will kill us. Any idea how to get these things out of our heads?

According to our DM if we kill the boss mindflayer these "little ones" will be defenseless and we could even expel them (I guess with some spells or will saves). But I would like to explore other options.
Of course, these "little ones" do not allow me or my partner to do any kind of harm to them or let others do it to them.

As you will understand, this is a character with whom I have been playing for a long time and I would not like him to die :)


Hi, i started playing a paladin (class that i've never played) and i need some help to optimize it.
I rolled stats and this is what i got :

Str:16
Dex:13
Con:15
Int:12
Wis:11
Cha:16

(those stats are why i choosed the Paladin class)

which race and feats can i got to make it viable?
I'm starting the game at 5th lvl so Iihave a little margin.


Ok, basically i read that the best clothes to get in early game is Haramaki (+1 AC, 0% spell failure for 3 gp)
But is Haramaki light armour so my Arcanist isn't Proeficiency whit it.
It's that rigth or im forgeting something?


Ok guys, Im playing and adventure as a Drow Arcanist and i got the archetypes of Spell Specialist and Brown-Fur Transmuter.
Now im retraining to quit as a Spell Specialist and im about to reach lvl 3 and get a feat. The Question of this is, im in a poor party of 6 members (Oracle, Barbarian, Alchemist, Fighter, Paladin + me) and the total of gp we have is about 700.

I dont know if i retrain the archetype when im lvl 3 i can get the 1 lvl exploit craft wondorous items (having the prerequisites) or is better to get it as a feat and get some usefull exploit?

I saw Dimensional slide , Metamixing (which i think i must have metamagic feat before i can use it), Familiar and Force Srike.

What would you guys do? Get Craft Wondorous Items as a feat in lvl 3 and get a cool exploit?
Im waiting for you advices.
:)


Hi, im playing an Arcanist in a Adventure with a party of 5 members more(figther, alchemist, barbarian, paladin, healer).
What are the most usefull and non-expensive items and robes for my character?

STATS:

STR-13
DEX-18
CON-13
INT-20
WIS-12
CHA-16
Traits:
-Reactionary
-impredictable magic (lore)

Feats:
-Thougthness

I have the archetipes Brown-fur Transmuter, and Spell Specialist. And by now im lvl 2.
Are those Archetypes Good Enought? or something that i can improve?