Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari speculated, "Perhaps they were the subjects of some sort of experiment; the skum could have feared the consequences of harming them. The question is: what other creatures might be at the tower?" "I agree that Eliza and Rayland will have to be watched carefully. We will want to conduct a thorough debriefing when we get back to the colony. I want to understand the sequence of events that led to them leaving the settlement. I suggest not letting on how much we know, and see if their stories match up with our other information. "I don't know if anyone at the colony will know them from before or not; we should certainly check. We can ask the celedons about Eliza."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari said to her companions, "We should drop by the moon temple, and let Carver and Perrel know where we're going."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"Don't worry, I can keep your skin wet," Kari replied, dousing each of them in turn with water she created in mid-air. "But we should be able to make it before dark, in any case." She wondered how the Eliza and Rayland had been transformed like this, but figured detailed questions could wait until they were back at the colony. Kari can create water using Basic Hydrokinesis.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
GM Clockwork wrote: Also, I'm working on a thing (link). Is something like this useful? I think that's a great idea! It organizes all the info in one spot.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari replied to Eliza, "Have the skum been holding you prisoner? We should get you back to the colony." When she got a chance to speak to Urram or Fenna privately, she told them, "I think Rayland is under some sort of enchantment. He will need to be watched carefully."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari told her companion, "It's all right, Hrolf." She told Eliza and Rayland, "We came with the second wave, and found the colony abandoned. What happened? We've been trying to figure out where everyone went!" She tried to read the previous colonists' expressions, interpreted with the aid of the avian flight patterns she has seen in the morning. Some weird stuff seemed to have happened, and she wondered how truthful these people would be. Sense Motive, Natural Divination: 1d20 + 4 + 10 ⇒ (14) + 4 + 10 = 28
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari greeted the woman, "Hello, my name's Kari. Unfortunately, the skum weren't very friendly; we had to deal with them accordingly." She tried to distract them from Urram's unnerving behavior as best she could by trying to strike up a conversation. "Do you live here? We met some constructs down below, but we didn't know if there were any people here." Diplomacy: 1d20 + 11 ⇒ (15) + 11 = 26 As she talked to couple, she tried to figure our exactly what they were. Monster Knowledge: 1d20 ⇒ 11 Nature +8, Planes and Religion +5
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari agreed with Urram and headed for the ramp up. When she reached it, she moved up cautiously, checking for traps; if an important prisoner was held on the floor above, security measures could be expected. Perception: 1d20 + 11 ⇒ (16) + 11 = 27
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari asked Urram, "What is an aboleth? I've never heard of them before."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari replied to Anya, "Something about a captured spy. Held in the upper level, I think. Then something about the Azlanti Empire being subject to being manipulated by an aquatic race."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Monster Knowledge (Nature): 1d20 + 8 ⇒ (10) + 8 = 18 Skilled Kineticist wrote: you can use the Knowledge skill associated with your primary element to identify elementals of your primary element’s subtype In Kari's case, that Knowledge Nature. Reference: Skilled Kineticist
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari eyed the tank suspiciously, in case something was lurking within. Perception: 1d20 + 11 ⇒ (4) + 11 = 15
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"The skum seem to have been looking at volumes on human anatomy," Kari told the others. She moved over to check out the magic aura that Urram had found. Spellcraft: 1d20 + 6 ⇒ (7) + 6 = 13 She then returned to the library and looked around some more. Perception: 1d20 + 11 ⇒ (6) + 11 = 17
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari looked at the book that was lying on the floor, curious to see what it was about.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"I wonder what aquatic creatures are doing in this tower?", Kari mused. She followed the wet footprints into the library, staying alert for traps as she went. She scanned the room for magic auras, before investigating the book on the floor. Perception: 1d20 + 11 ⇒ (4) + 11 = 15
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"Beats me what that thing is," Kari declared. "Shall we check upstairs?" She went back out to the central room and checked the ramp. Perception: 1d20 + 11 ⇒ (16) + 11 = 27 Not advancing up the ramp unless everyone else is ready.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"What in the gods names is that?", Kari wondered. She recited a prayer and scanned the metal ring for magic auras. Then she approached, looking for traps. Perception: 1d20 + 11 ⇒ (2) + 11 = 13
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"I'll take it if no-one else wants it," Kari replied. "Good for overcoming lesser darkness spells!" Continual Flame (lvl 3) overcomes Darkness (lvl 2).
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari healed herself and opened the door. Cure Light Wounds (Kari): 1d8 + 4 ⇒ (7) + 4 = 11 1/7 1st lvl spells used. 4/4 2nd lvl spells used. Is Anya just down 6 HP? If so I'll hold off healing her for now.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari examined the magic sword and offered her opinion on it's properties to Urram. Spellcraft (aid): 1d20 + 6 ⇒ (9) + 6 = 15 She checked the body of the skum in the hallway, before moving to the doorway at the end of the hall, examining it for traps and listening for sounds beyond. Perception: 1d20 + 11 ⇒ (19) + 11 = 30
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"I think it's dead," Kari replied. She examined the creature to make sure. Perception: 1d20 + 11 ⇒ (2) + 11 = 13 Assuming it's dead, Kari will search it, and cast detect magic.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
I believe Grease affects a 10ft x 10ft area. The red box shows only a 5ft x 10ft area. Kari shot the skum with a another water jet. "Hrolf, stay!", she told the wolf. Water Blast: 1d20 + 8 ⇒ (16) + 8 = 24
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari moved back into the main room and shot a water bolt at the new arrival. "They're not very friendly, are they?" Water Blast: 1d20 + 8 ⇒ (16) + 8 = 24
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"Hrolf, stay!", Kari ordered, as she stepped forward, summoning her watery blade and striking at the remaining skum. 5 ft step, Move Action: Gather Power, Standard Action: Kinetic Blade Kinetic Blade: 1d20 + 8 ⇒ (8) + 8 = 16
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"Let's check the other door before we go up the ramp," Kari suggested. She checked the east door for traps, and then opened it. Assuming that it's not trapped, otherwise she'll let Urram deal with the trap. Perception: 1d20 + 11 ⇒ (16) + 11 = 27
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"How am I supposed to fight them without damaging them too much?", Kari wondered. "If you move out of the way I can blast them. Or we could leave them for now and look elsewhere." She stepped back and waited for a clear shot at one of the constructs. Readied Action (clear line of sight to construct - no cover): Water Blast: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 2d6 + 8 ⇒ (3, 1) + 8 = 12
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari moved over to where she thought Fenna was, to confer with her teammates. She whispered. "Do you want to prepare and then go in there, or go a different way?"
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"Someone's coming!", Kari hissed. She recited a prayer and backed up almost to the foot of the stairs, bidding Hrolf to stay with her. Casting Guidance on herself.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Following Urram's suggestion, Kari moved towards the left door and looked for traps. Perception: 1d20 + 11 ⇒ (12) + 11 = 23 If we don't find any traps, Kari will open the door.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Seeing her companions rushing into the room, and getting shot at, Kari tried to see where the shots were coming from. Perception: 1d20 + 11 ⇒ (18) + 11 = 29 Eschewing the subtle approach, she tried to blast the firing tubes. Water Blast: 1d20 + 8 ⇒ (9) + 8 = 17
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
I was confused, because the common definition of "looking glass" is a mirror. But I can see Anya using that term to refer to a telescope.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"There must be a trigger of some sort!", Kari opined. She looked around the doorway for some sort of pressure plate, or other mechanism. She also said a prayer and scanned for magic auras. Not sure if our perception rolls cover finding the trigger, or not. Casting Detect magic, in any case.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
GM Clockwork wrote: "What about that looking-glass, from the statue women?" Anya suggests, standing over Urram as he examines the circle. Can someone refresh my memory on what she's referring to?
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
While Urram was pondering the runes, Kari wandered over to the doors at the north end of the chamber, and examined them for possible traps. Perception: 1d20 + 11 ⇒ (12) + 11 = 23
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari recited a prayer to close her wounds, and then examined the wall that the skum had come through. After some experimentation, she declared, "The 'walls' are illusion magic!" Cure Light Wounds (Kari): 1d8 + 5 ⇒ (5) + 5 = 10 1st lvl spells used: 1/7 She had a closer look at one of the metal circles on the floor. "What do you make of these?", she asked her companions. Perception: 1d20 + 11 ⇒ (2) + 11 = 13
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
I updated her stat line to reflect the spell, so her FF AC is 18. "What?! Where did they come from?", Kari cried. She stepped forwards, conjured her watery blade, and swung back at her assailant. 5ft step, Move Action: Gather Power, Standard Action: Attack Kinetic Blade: 1d20 + 8 ⇒ (6) + 8 = 14
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari had +4 to initiative from Natural Divination this encounter (first initiative check of the day), but it didn't make any difference given the rolls.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari has low-light vision, not darkvision. Kara uttered a prayer, causing her brass knuckles to glow brightly. She cast another spell to allow her to detect maigc auras, then moved up to the statue for a closer look. Casting Light on her brass knuckles, and Detect Magic. Perception: 1d20 + 11 ⇒ (14) + 11 = 25
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari pushed the door open and looked inside. Perception: 1d20 + 11 ⇒ (1) + 11 = 12 I resized the tokens. Should I be removing the first grey box when I look in?
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Is there a map of the tower area? Kari told Anya, "It's a research facility of some sort." She recited several prayers to bolster herself and her companions, and then approached the doors. She looked for any signs of recent activity, or any traps. Casting Barkskin on Anya, Fenna, Hrolf and herself: +2 enhancement bonus to natural armor, 40 min duration. All 2nd lvl spell slots used. Perception: 1d20 + 11 ⇒ (14) + 11 = 25
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari said to Carver, "Glad that you made it OK. It's quite an interesting site, isn't it? I think the celedons are eager to talk with you." She called Hrolf and put on his saddle, After adjusting the straps and making the saddlebags were secured, she told Perrel and Carver, "We're going to head off and do some reconnaissance of the tower. I'm not sure how long we'll be gone; we'll come back tonight if we can, but it might take longer than that."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
After she awoke, Kari watched the birds for a while, as was her custom. After five minutes watching the new ceremony, she returned to the fire. As Anya cooked, Kari replied to her, "They're really interesting to talk to — for about half an hour. Then it's eight hours of tedium." She made sure to keep her voice low, so as not to offend the celedons. "When Carver get's here, we can turn the religious teachers over to him, and investigate the tower." Waiting for Carver makes sense to me. Natural Divinations: +10 to one skill check, +4 to one initiative check (first one of the day).
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari said to Fenna, "We could wait till the warden jacks pass by, and then move forward until we find the next inner trail. Then hide there and wait until they come by. In any case, if they do notice us and attack, I think my water blasts should be pretty effective against them." She rolled out her bedroll beside Hrolf and settled down to get some rest.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Did we go far enough to figure out how long it takes the Warden Jack's to go all the way around the path? "Very well, let's return to the celedons," Kari agreed with Lyra.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
"That's a Sea Crawler," Kari said in a hushed voice. "Let's give it a wide berth." She looked around to see if their were others nearby, particularly young animals. She knew it was dangerous to get between a mother and her babies. Perception: 1d20 + 11 ⇒ (11) + 11 = 22
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari let Urram keep the stone, since he was obviously fascinated with it. "Shall we scout out the length of the construct circuit this afternoon?", she proposed.
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
When they arrived back at the worship centre, Kari updated Urram about what had been arranged. "Anya's going to accompany us to the investigate the tower. Perrell will stay here and work out exactly when Eliza Haniver went into the spire. Lyra will bring Carver here tomorrow to help Perrell and learn from the celedons. "Before we go to the tower, I suggest that we finish determining the length of the construct swarm circuit. Then we'll know how much time we have in the tower before they return."
Female Gnome Nature Oracle / Overwhelming Soul Kineticist Gestalt 4 | HP: 38/39 | AC: 22 (24 aquatic) T: 15 FF: 18 | Saves F:7 R:7 W:4 (8 vs charm/compulsion) | Init: 3 | Perc: 11 | CMB: 0 CMD:14 | Speed: 20 ft |Active spells: Barkskin
Kari considered the matter and conferred with Fenna. It was obvious that Carver Hastings was eager to go to the religious site, and she saw no reason not to bring him along. She said to Ramona, "I think Carver would be a good choice to accompany Perrell, and learn from the celedons. We'll take Anya Sandstrider with us to scout out the tower. "Lyra knows the way to the moon temple, so she can guide people when the time comes." I'm hoping that's OK with Fenna.
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