Race |
| SP 9/18 HP 20/20 | RP 4/4 | EAC 15; KAC 16 | Fort +1; Ref +6; Will +3 | Init: +4 | Perc:+9, SM: +6 |
Classes/Levels |
| Speed 40ft | Active conditions: None. |
Gender |
Female CN skittermander space pirate operative (thief) 3 |
About Kaneeri
Kaneeri
Female skittermander space prophet operative 3
CN Small humanoid (skittermander)
Init +4; Senses low-light vision; Perception +9
DEFENSE
SP 18 HP 20 RP 4
EAC 15; KAC 16
Fort +1; Ref +6; Will +3
OFFENSE
Speed 40 ft.
Melee survival knife +5 (1d4+1 S)
Ranged tactical semi-auto pistol +5 (1d6+1 P; analog)
Ranged static arc pistol +5 (1d6+1 E; stun)
Ranged tactical shobhad rifle +5 (2d4+3 P)
Offensive Abilities Trick attack (sleight of hand, 1d6)
STATISTICS
Str 10 (+0); Dex 17 (+3); Con 10 (+0); Int 14 (+2); Wis 10 (+0); Cha 12 (+1)
Skills Acrobatics +11, Athletics +6, Bluff, +10, Computers +10, Culture +10, Diplomacy +3, Disguise +3, Engineering +10, Intimidate +7, Medicine +10, Perception +9, Piloting +11, Profession (pirate) +7, Sense Motive +6, Sleight of Hand +12, Stealth +11, Survival +7; (Reduce the DC of Culture checks to recall knowledge about black market locations, known smugglers, and notorious space pirates by 5.)
Feats Mobility, Shot on the Run
Languages Common, Skittermander, Vesk, Akitonian, Vercite, Goblin, Castrovelian
Other Abilities trap spotter, evasion
Combat Gear mk 1 serums of healing (3)
Other Gear engineering kit, batteryx4, datapad, professional clothing