Improved Critical will let you threaten a crit more often, and Critical Focus will confirm them more often.
Vital Strike is good for boosting damage on turns where you'll only get one attack (you had to move first, you're slowed, etc.) or have a foe with high DR, incorporeal, etc. (Though Power Attack with a greataxe does help there, too.)
Armor of the Pit is solid, and every front-liner can use more AC.
Seconding the unscathed trait. Better to take it as one of your 1st-level traits, rather than spend a feat on Additional Traits. Both tiefling PCs in one of my regular games have it, even without expanded resistance.