Fighter

Kalathas Trimn's page

51 posts. Alias of stardust.


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You probably are if the game is still going on. I usually give a pbp 7 days for a response before giving up on it entirely, and if I can't post for that long, I generally let people know ahead of time. It's PBP, not live gaming.... *shrug*.


Kalathas looks grimly up at the boy, then over at Hagrym. He lowers the point of the crossbow but keeps it armed and loaded.

"Get him down."


DM:
Are there any stipulations in the Religion of Ossitha about burial, or does she not really care?


Kalathas looks over the body with an eye appreciative of the work, then turns back to the other mystery at hand. He turns his head one way, then another as he attempts to make sense of the cryptic puzzle.

"T-N-I-T-I-R-T-R-N"

"o-g-h-s-y-o-u-u"


Fort save 1d20 + 6 ⇒ (10) + 6 = 16


Kalathas slowly approaches the door, keeping an ear towards the building to listen for anything dangerous.

Perception 1d20 + 11 ⇒ (19) + 11 = 30


Kalathas sniffs, smelling the air.

"Blood."

Kalathas lifted the crossbow to his shoulder again, prepared to aim it at anything that seemd threatening, but stepped forward slowly, giving the house in front of him a cursory glance.

Perception1d20 + 11 ⇒ (6) + 11 = 17


Kalathas takes one last look around the little building before exiting and nodding at Dieter. "Advisable."


Kalathas turns to the bird, "Who is coming?"

He waits momentarily for a response then walks into the building, giving it a simple once over before nodding to the rest as a sign that the room is clear.

Perception1d20 + 10 ⇒ (18) + 10 = 28


Kalathas nods curtly, though says nothing as he leans around the frame of the door to take a quick look before leaning back again.


Kalathas stands against the door frame, attempting to present less of a target as he peers into the house, crossbow at the ready.

"Hmmm. Intruders."


I rolled a perception check a while back when we were approaching the buildings, did that reveal anything?

Kalathas listens carefully to the house, watching for any sign of movement or hostile threat.

Perception 1d20 + 10 ⇒ (15) + 10 = 25


Kalathas frowned at his companions, but stood again with his crossbow at ready. He approached the house slowly, walking sideways.


Kalathas releases one hand from his crossbow to raise it in a fist to the level of his head, then opened his palm in a sudden movement, holding his hand straight up in the air, obviously trying to signal something to the rest of the group.

He crouches quickly, almost kneeling on the ground as he sets his senses to perceive any dangers nearby.


Kalathas halts the steed beneath him, dismounting and taking up his heavy crossbow in both hands.

He looks at both of the houses nearby trying to determine if there is any sign of anything unusual or if there are signs of a previous combat.

Perception1d20 + 10 ⇒ (14) + 10 = 24


I guess that means Eric Swanson can join now... :) Waiting for the DM's approval, of course.

Okay, 20 point buy.

16 = 10 points
15 = 7 points
13 = 3 points
11 = 1 point
10 = 0 point
9 = -1 point

Total = 20.


Kalathas urges his horse forward, but at a slower pace.
He raises an armored arm and indicates the crows and ravens, then points out to the buildings.

"Be aware."


DM:
I have a sneaking suspicion that the "cloud of dark birds" are carrion eaters. Would a knowledge (religion) check confirm that for my character. Perhaps they are regarded as messengers of Ossitha.

Kalathas brings his horse to a halt as he glares at the black crows that fly nearby and focuses his gaze on the cloud of dark birds near the town center.


Okay, strange question. When we purchased our abilities with pointbuy, what was the total points we had to purchase them with?

I seem to have a little problem with my ability scores. (Not really a problem, but a little skewed in my head.)


Kalathas pulls back on the reins, slowing his steed to allow the others to catch up.

Have a question about Talos. Is his initiative right? Thought maybe he had improved initiative. Does the Eidolon share its creator's feats?


With a kick of his heels, Kalathas jolts Blackfire into action. The large warhorse charges forward briefly then saunters into a comfortable rhythm.

He moves to the fore of the column, hoping to make out what he can about the city's terrain in case sudden tactical movements had to be made.


Kalathas moves the steed forward with a little jerk of the reins.

"Blackfire."

I just realized I don't have any ranks in Ride, and I would likely have learned some basics at least in temple training. Oh well.


Kalathas approaches the guards quietly, listening to hear if they are idly chatting about something of any importance.

Perception 1d20 + 10 ⇒ (6) + 10 = 16


Kalathas grunts and nods, but he is obviously preoccupied with loading a bolt into the crossbow that rests against his thigh.


Kalathas is already seated on his black war steed, waiting for his companions to get ready. His sword strapped to his back and a heavy crossbow hanging from his waist. In scale armor with helm and gauntlets, Kalathas is a fairly imposing figure.


Kalathas interrupts, though not with rude intent.

"I am ready. Let's go!"


Kalathas says nothing, merely checks the tightness of his gauntlets as he stands again. He is also anxious to move on.


Kalathas nods.

"A tithe would be appreciated."


Kalathas looked around the room, confirming that his new companions all seemed intrigued by the proposition.

"If war calls, I answer!"


Kalathas looked around the room. Everyone he had met the previous night was present.

"For whom do we wait?"


I have a wizard with a familiar in another PBP. Just think of the eidolon as another expression of your own emotions. :)


As Kalathas strapped the last buckle into place, assuring the presence of the crossbow hanging against his hip, he realized with a start at the time that had passed as he had prepared for the day. He had performed his duties more leisurely than he should have. He shrugged at the conundrum then sauntered outside of the preparation chamber of the temple, armed to the teeth, and found his black warhorse in the temple stables.

The scale gauntlet gripped the reins gently, and Kalathas found himself in front of the Grand Offices in no time at all. He showed the black envelope to the guard at the door, who motioned for a servant to take the horse to the stables.

Silently, Kalathas traversed the marble halls and grand chambers, moving in the directions indicated by the mayor's retinue. When he finally finds the Mayor's study, he knocks carefully on the open door, uncertain how else to announce his presence.


Kalathas also stands, ready to return to the small temple for the evening. The evening had been mildly entertaining, and his new companions were interesting. The only thing that remained was to meet the mayor and find out what in the nine hells he wanted.

"I'll go now. Tomorrow, then." Kalathas stands, putting the ebony wand back inside his armor, but at easy reach. He made his way back to the front of the restaurant, slipping past the jacobi guard that looked at him oddly.

The night air was cooler than the stuffy restaurant, and Kalathas wondered if it was dangerous. There is always danger, somewhere.

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


Kalathas seems eager as the smaller companion reveals more information about something he had only read about in the legends of Ossitha's champions. "I read about it once. It seemed... enjoyable."

He is quiet for a moment as he ponders it more.

"Perhaps forbidden? I will ask."


Kalathas turns toward Dieter. "Mercurial greatsword. Ever heard of it?"


Kalathas turns grim at the news, "I see." Having only one other thing to say at the moment, he turns back to his companions. "Anyone know alchemy?"


Kalathas waves his hand in a dismissing gesture, though not entirely realizing he's doing it. "Not for me. The only thing I want right now is the greet our host."


Kalathas leans back in his chair, bemused by the entire scenario.

"Provocation is what a man claims when he allows others to dictate his actions."


Kalathas shrugs as the four depart, but keeps a wary eye on them, wondering if the whole thing was a ruse. He watches them depart wordlessly, but thinks that they are likely more than they appear.

Perception1d20 + 10 ⇒ (12) + 10 = 22

Then he turns to his companions calmly. "I don't make threats."


Kalathas is silent for a brief moment, waiting for the din to die down, before he speaks. "Who is threatening whom?"


Kalathas closes his sun-reddened eyes, enjoying the cool, gloomy darkness of the room, but he soon opens them and eyes the group across the room warily.

Perception1d20 + 10 ⇒ (15) + 10 = 25

He reaches into his armor and pulls out the dark ebony wand, with a fairly gothic symbol of Ossitha emblazoned on its surface in aged silver. He places it on the table in front of him.

"No idea."


Kalathas grunts a laugh, quite content to lean back and watch his new companions make fools of the inn's servers. The evening was already entertaining, he was glad he had come.


Kalathas struggles to calm himself as the humor behind the dwarf's suggestion burst out in sudden laughter. The laughter eased his personal tension.

"Kalathas, Servant of Ossitha"


Kalathas turns to the little person, remaining silent as he lets his eyes take in the child-sized being. He pulls out his own black envelope, and with a silent smirk follows the halfling back to the table.

He allowed his gaze to travel over the dwarf and jacobi as well, taking their combat readiness into account. He sensed no threat and could see that they were not so well armed. They held themselves at ease though, being no strangers to combat.

"Greetings." The one word was spoken quietly but not without force.


Sensing trouble, Kalathas stills and listens to the crowd behind him.

Perception 1d20 + 10 ⇒ (16) + 10 = 26

The drink is heady enough, but the sense of anticipation as the sound of soft murmurs filled with ill intent reaches his ears is what really sets him on edge. He placed a hand against the armor on his chest, glad to feel the wooden wand beneath it press against his skin.


Although perplexed at first, Kalathas eventually wonders over to the bar, his sun-ravaged face permanently reddened. His wild eyes put most everyone at a state of unease.

"Drink."

He places a few silver coins on the bar, uncertain if the fancier tavern had raised its prices.


I had forgotten to update my character with the extra skill points from level increase. But I've changed it now.


Kalathas makes his way to the Stag, where he is nearly denied entry. The red-rimmed glare he gives the doorman is not as effective as he hoped it would be.

"Move!"

Intimidate 1d20 + 3 ⇒ (17) + 3 = 20

He's surprised when the Jocab grudgingly moves, and makes his way into the inn. The dim light washes out most of the stains on his scale armor, so he does not stand out as much as he otherwise might.

He takes out the letter and scans it again, hoping to find more information on the people he is supposed to be meeting.


Thought I would give some time for the other guy to show up.

Kalathas wipes the blood from his face as the grim-faced messenger departs swiftly after delivering the missive. He turns the envelope over, noting the scents of soft beeswax, milled finegrain paper, and ink from the juice of the Culcerry.

He opens the envelope swiftly, tearing into it and reading the contents as the raging sound of swordpractice rings behind him. He turns to address the noisemakers.

"ENOUGH!"

He reads the missive carefully, smirking a little to himself as he realizes that the mayor must be in quite a state if he's calling on a half elf for assistance. It should be amusing. Besides, the last time he was in the Stag.... Kalathas doubted he would ever be invited back there again.

Although it grieved him to do it, Kalathas pulled the swordstrap from his back, leaving the heavy weight of his sword in the care of a temple acolyte, splashed water on his face but otherwise made no attempt to change his attire, and stepped out onto the streets in the direction of the Stag inn.


Kalathas has a Charisma of 9, which is not that much better than an 8. It would be awkward for him to be the "face" of the group, considering its been horribly scarred and reddened by sunpriest torture.

1d10 + 1d8 ⇒ (2) + (1) = 3

horrible hitpoint rolls but I'd already taken the averages anyway.

(just a reserve character anyway)

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