Kag'-go's page

No posts. Organized Play character for Peter nielson.


Full Name

Kag'-go

Race

Human

Classes/Levels

Monk - Tetori (1); 69693-14

Gender

Male

Size

Medium

Age

20

Special Abilities

See Description

Alignment

LG

Deity

Kurgess

Location

The Gym

Languages

See Description

Occupation

Wrestler

Strength 19
Dexterity 14
Constitution 13
Intelligence 8
Wisdom 14
Charisma 7

About Kag'-go

Kag'-go
Male Human (Taldan) Monk (Tetori) 1 (Pathfinder RPG Ultimate Combat 0)
LG Medium humanoid (human)
Init +4; Senses Perception +6
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Defense:

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AC 14, touch 14, flat-footed 12 (+2 Dex, +2 untyped)
hp 13 (1d8+5)
Fort +3, Ref +4, Will +4

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Offense:

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Speed 30 ft.
Melee unarmed strike +4 (1d6+4)
Special Attacks stunning fist (1/day, DC 12)

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Statistics:

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Str 19, Dex 14, Con 13, Int 8, Wis 14, Cha 7
Base Atk +0; CMB +5 (+8 grapple); CMD 18 (21 vs. grapple)
Feats Improved Grapple, Improved Unarmed Strike, Snapping Turtle Style[UC], Stunning Fist, Toughness
Traits bred for war (shoanti), reactionary
Skills Acrobatics +6, Heal +3, Intimidate -1, Perception +6, Profession (Wrestler) +6
Languages Common
SQ ac bonus, graceful grappler, stunning fist (stun), unarmed strike
Combat Gear potion of enlarge person (2); Other Gear hemp rope (500 ft.), 40 gp

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TRACKED RESOURCES:

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Potion of enlarge person - 0/2
Stunning Fist (1/day, DC 12) - 0/1

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Special Abilities:

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AC Bonus +2 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Graceful Grappler (Ex) A tetori uses his monk level in place of his base attack bonus to determine CMB and CMD for grappling. At 4th level, he suffers no penalties on attack rolls, can make attacks of opportunity while grappling, and retains his Dexterity bonus to AC when
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Snapping Turtle Style +1 Gain +1 shield bonus to AC when at least one hand is free
Stunning Fist (1/day, DC 12) You can stun an opponent with an unarmed attack.
Stunning Fist (Stun) (Ex) At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This conditio
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.