| Classes/Levels |
|| Tiger Companion 2 | HP 16/16 | AC 17 T 13 FF 14 | F +4 R +6 W +3 | Perc +6 |
| Gender |
Male Human Lunar Oracle 2 | HP 17/17 | AC 19 T 14 FF 15 | F +3 R +4 W +4 | Init +4 | Perc +6 |
| Strength |
10 |
| Dexterity |
10 |
| Constitution |
14 |
| Intelligence |
14 |
| Wisdom |
10 |
| Charisma |
18 |
About Kaelan.
KAELAN (SPIRIT GUIDE LUNAR ORACLE)
Human Oracle 2
Medium humanoid (human), True Neutral
DEFENSE
HP 17
AC 19, touch 14, flat-footed 15
(chain shirt +4, buckler +1, Charisma +4)
Fort +3, Ref +4, Will +4
Defensive Abilities: Prophetic Armor
Speed 30 ft.
OFFENSE
Initiative +4
Melee dagger +-3 (1d4)
Ranged dagger +-3 (1d4)
BAB +1; CMB +1; CMD 11
STATISTICS
Str 10 (+0) Dex 10 (+0) Con 14 (+2) Int 14 (+2) Wis 10 (+0) Cha 18 (+4)
Race: Human
Class: Oracle 2
Mystery: Lunar
Curse: Blackened Curse
Archtype: Spirit Guide
Alignment: True Neutral
Size: Medium
SKILLS
Crafting (Alchemy) +6 [class] (1 rank) / +8 when rolling with his alchemist lab
Diplomacy +9 [class] (2 ranks)
Handle Animal +9 [class] (1 rank)(+1 trait)
Knowledge (all are class skills)
Knowledge (arcana) +6 (1 rank)
Knowledge (local) +6 (1 rank)
Knowledge (nature) +6 (1 rank)
Knowledge (nobility) +8 (1 rank)(+2 feat)
Knowledge (planes) +6 (1 rank)
Knowledge (religion) +6 (1 rank)
Perception +6 [class] (2 rank)(+1 trait)
Spellcraft +8 [class] (2 rank)
FEATS
Noble Scion (Scion of War): Use Charisma instead of Dexterity for initiative.
Extra Revelation
TRAITS
Beast Bond
Observant
RACIAL TRAITS
Human: Bonus Feat, Skilled, +2 Charisma
CLASS FEATURES
Oracle 2: Orisons, Oracle Spells, Mystery, Oracle's Curse, Revelation
Lunar Mystery: Acrobatics, Knowledge (nature), Perception, and Survival are class skills. <--- replaced for all knowledge skills (spirit guide)
Blackened Curse: -4 penalty on weapon attack rolls; adds Burning Hands to spells known.
REVELATIONS
Prophetic Armor (Ex): Use Charisma instead of Dexterity as part of AC and Reflex saves.
Primal Companion (Ex): You gain the service of a faithful animal of the night. You can select from a bear, boar, crocodile, shark, tiger, or wolf. This animal functions as a druid’s animal companion, using your oracle level as your effective druid level.
SPELLCASTING
Oracle caster level: 2
Spellcasting ability: Charisma
Spell save DC: 14 + spell level
Casting: Divine, spontaneous
Spells per day: 0-level 5; 1st-level 5
SPELLS KNOWN
0-LEVEL (ORISONS)
- Guidance
- Light
- Stabilize
- Detect Magic
- Create Water
1ST LEVEL
- Fumbletongue
- Burning Hands
- Sanctuary
- Cure Light Wounds
LUNAR MYSTERY BONUS SPELLS
2nd: Fumbletongue
4th: Dust of Twilight
6th: Rage
8th: Moonstruck
10th: Aspect of the Wolf
12th: Litany of Madness
14th: Lunar Veil
16th: Blood Mist
18th: Polar Midnight
BLACKENED BONUS SPELLS
1st: Burning Hands
5th: Scorching Ray and Flaming Sphere
10th: Wall of Fire
15th: Delayed Blast Fireball
EQUIPMENT
- Chain Shirt
- Buckler
- Backpack, masterwork
- Wand of Cure Light Wounds
- Wand of Shield of Faith
- Wand of Bless
- Cloak of Resistance +1
- Dagger
- Touch of the Sea potion
- Alchemist Lab
- 93gp
WANDS
- Wand of Cure Light Wounds, 50 charges
- Wand of Shield of Faith, 50 charges
- Wand of Bless, 50 charges
NOTES
- Blackened Curse currently imposes a -4 penalty on weapon attack rolls.
- Prophetic Armor causes Charisma to replace Dexterity for the listed AC and Reflex calculations.
TIGER COMPANION
Animal Companion
DEFENSE
HP 16/16
AC 17, touch 13, flat-footed 14
Initiative ?
Speed 40 ft.
STATISTICS
Str 13 (+1)
Dex 17 (+3)
Con 13 (+1)
Int 2 (-4)
Wis 15 (+2)
Cha 10 (+0)
SAVING THROWS
Fort +4
Ref +6
Will +3
SKILLS
Acrobatics +7
Climb +5
Perception +6
FEATS
- Weapon Focus (Claws)
- Power Attack
NORMAL
Bite +4 (1d6+2)
2 Claws +5 (1d4+2)
POWER ATTACK
Bite +3 (1d6+4)
2 Claws +4 (1d4+4)
SPECIAL ABILITIES / FEATURES
- Bonus Tricks
- Link
- Natural Armor Bonus
- Share Spells
- STR/DEX Bonus
- Animal Companion Feats