Kadar's page

Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.




Hey guys, just looking for some feedback on whether to continue with my idea for a dexterity based EK or switch to a strength based one. I MAY end up as the main or secondary frontline fighter in this campaign, as the other is a Strength based wildshaping druid.

The campaign is 20 point buy, begins at level one, and each character gets 2 +2 items. +1 Mithral Full Plate and a +2 Rapier for me.

I'm playing as a tiefling with the following stats.
Str - 10
Dex - 17
Con - 14
Int - 18
Wis - 10
Cha - 6

Level Progression with feats will look like this to 9th.
1 Fighter - Weapon Focus(Rapier), Weapon Finesse
2 Wizard(trans)
3 Wizard - Tiefling Racial Natural Armor Feat
4 Wizard
5 Wizard - Toughness
6 Wizard - Empower Spell
7 EK - Spell Focus(Illusion), Arcane Strike
8 EK
9 EK - Weapon Specialization

Mythic Progression(we get the first at level 2)
1 - Dual Path & Armor Master I
2 - Armor Master II
3 - Weapon Finesse(M) & Component Power
4 - Metamastery?
5 - Arcane Strike(M) & Metamastery?

This is about as far as I have gotten with my planning, but so far this build seems to hit its stride around 6th level/whenever it gets 3rd mythic tier. The main drawback with doing the strength build is that it has lower AC and there is no race with a +2 str +2 int.

With the current stats and feats I seem to be within a point or two on attack rolls of a pure fighter, which is good for a gish and can be helped with buffs.


Hey there everyone. I got invited to play through Haunting of Harrowstone with 3 other people on pretty short notice, I was invited monday but had exams all week, so not much time to consider this. We play tonight, so any advice before then would be appreciated. =)

As far as I know we have a Samurai, a Wizard, and a Druid. That's really as much info as I have, I'm not sure what they're all specializing in, which makes it hard to choose a class. I'm playing a Bard now in PFS and did a Wizard last campaign, so those two are most likely out, but anything else is fair game.


I have one quick question about magic item creation.

As per pg 112 in the core rulebook:
"Successfully creating a magic item requires a Spellcraft check with a DC equal to 10 + the item's caster level"

Yet on pg 548 I see:
"The DC to create a magic item is 5 + the caster level for the item."

I looked, and maybe I didn't look in the right place, but couldn't seem to find any definitive answer to this. Has this been errata'd? Or am I missing something?

A +5 may not seem like much, but when you throw in another +5 for being below CL for the item and/or for spell requirements and other random things, it starts to add up.