Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Depends on your OS - windows? Mac? Usually the easiest way to separate the page is to use Print, print to File, and only include the 1 page. Then you get a 1 page PDF to manipulate. There is also a chrome app, https://www.sejda.com/ which you can use to split a PDF into pages - it is free for limited use, but pretty easy. I don't use it anymore, but it used to be my go-to starting point. I am on Linux now, so I use either use Adobe Master PDF editor or Libre Draw to edit the PDF (both were free, I think). I think you can also use Photoshop if you happen to have it. In fact, most graphic programs will probably let you open a PDF and then edit on top of is. You could also try saving it as a JPG, open word and make it the background image for a page. Haven't tried any Google docs options before, but ultimate if any of these work, you can again then Print To File to get a PDF if the program doesn't already have that as an Export option.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
I think it is 8010 for both raise dead and two restorations, is that correct? I have the money, so might as well use it! No day job, though. I'll be in the recovery ward anyway....
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Thanks for the offer, but I am cool covering the costs. Kaa actually has a lot of coins still (like 12k), so between the options suggested, I should have no problem fighting another day.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
This is my first PFS character to die, so I think I have beaten the odds so far - but if you gotta go, that was certainly a heroic way. And it has been a fun scenario! No worries. Sorry if I left you all in danger though - Kaa was the sled driver too.... Isn't there a mechanism for resurrection or something? I'll have to look that up - maybe I have enough prestige.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Actually, I was adding in +2/+2 instead of +3/+3, so that will help. And silly Kaa, he has two potions of fire resistance in his pouch. Not sure if it would have helped her, but I suspect it would have! "Hello, beastie!" Dang, that was some high rolling there, GM! Unfortunately, I think Kaa is toast any which way it goes here. He's already on temp hit points that will go away when he drops. So he will continue with the attack and go down swinging. Good luck everyone!
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Did the AoO hit too? And does the grapple mean he has to have pulled me in 5' closer? Or can I be grappled 10' away? In any case, Kaa tosses his weapon into the ice to let it cool down while he plans to simply heat up. Using his claws and fangs, he fights while grappled. Claw 1, enlarged, BR, PA, grappled: 1d20 + 6 + 5 - 2 - 2 ⇒ (17) + 6 + 5 - 2 - 2 = 24
Claw 2, enlarged, BR, PA, grappled: 1d20 + 6 + 5 - 2 - 2 ⇒ (1) + 6 + 5 - 2 - 2 = 8
Bite, enlarged, BR, PA, grappled: 1d20 + 6 + 5 - 2 - 2 ⇒ (11) + 6 + 5 - 2 - 2 = 18
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Don't get any ideas about fighting it from the inside, right?" Kaa again let's his blood boil with rage, growing in size as it warms his limbs. He moves around the side and draws his weapon, and prepares to slice the beast if it comes within range. (15' reach) Readied Attack: Naginata Attack 1 (Str - PA + BR): 1d20 + 6 + 4 - 2 + 2 ⇒ (19) + 6 + 4 - 2 + 2 = 29 Enlarged Damage (1.5Str + 1.5PA + 1.5BR): 2d6 + 7 + 6 + 3 ⇒ (3, 4) + 7 + 6 + 3 = 23 And if he keeps coming, drawing an AoO, here it is!
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
As Kaa returns with a big rock, he sees Andor has been busy chipping away. Sadly, he sets down the rock and then sits on it. "Do we just lift that seal" If needed, Kaa will lend a hand to try and pry it up.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa is intrigued by the eggs and decides to start wrapping them up and put them in a sack to get them out of the way. Once that is done, he will look for a large rock to help Yaiho try to break the ice.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Assuming that Kaa released his rage, and his size, once the battle was over. If everyone is ok with him resting a bit to combat the fatigue, he thanks them. (It's only a couple of rounds - what is that, like 12 seconds?)
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa leaps forward (5' step, actually) and attacks red with a downward swipe of his large nodachi. (15' reach) Bloodraged, power attack: 1d20 + 6 + 5 + 2 - 2 ⇒ (16) + 6 + 5 + 2 - 2 = 27
Bloodraged, power attack: 1d20 + 1 + 5 + 2 - 2 ⇒ (10) + 1 + 5 + 2 - 2 = 16
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Looks like they aren't willing to hear us out. Maybe someone can calm them down?" Not willing to wait for too long, Kaa let's his inner blood boil, lathering up into a battle rage. As he does so, he starts to grow larger, and once he reaches full size, he moves forward, drawing his weapon and hissing out threatening tone as clear as he can make it. "SSSStop! Or you will ssssuffer!" Swift action to rage which includes enlarge person, move forward and then Intimidate (although he will wait until they are within range if needed). Intimidate: 1d20 + 10 ⇒ (9) + 10 = 19
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Aspis are ahead of us, but this looks like we are catching up. But it also means we should not dawdle too much. The air is thin and cold, so take a quick rest and let's be on our way." Kaa checks his weapon, tightens the gear on the sleds, and gets ready to go.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Not sure why this didn't post yesterday... "Let's split the difference, shall we?" Kaa pulls out 50' of hemp rope, and ties off one end to a tree or rock, and the other end to his sled. Then he races his sled across the bridge and hopes for the best. Handle Animal: 1d20 + 7 ⇒ (10) + 7 = 17 Ha! Just like taking 10... Assuming he makes it, we can use the rope to help, and either I can come back to help lead the second sled or we can tie it up and pull for extra safety.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
I'll take 10 again, unless it seems to warrant more luck needed. Mush, mush: 10 + 7 = 17 If the other sled crashes again, Kaa will pull up and offer the use of his wand to heal some o fthe injuries. I have CLW wand with 42 charges, so let's not let anyone get too battered here...
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa shakes his head, watching the others. "Don't they train any Pathfinders to work with animals anymore?" Mush, take 10: 10 + 7 = 17 How bad is this going to be for us?
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Sorry - work was rough last few days, catching up! "I am not unfamiliar with animals, and have trained a few in my time. Really, it is all about making eye contact and seeing into their souls to understand what they feel, fear, and desire. Much like humans..." Kaa is a bit of a charmer - don't say snake! -, and has Handle Animal +7. Can't cast the spells, though. I will gladly contribute whatever remaining coin is needed, though. But if we take all 6 scrolls, that is only 20gp. Anyone who doesn't want to chip in 20, just shout out and I will cover your share. If we don't want the 4 charm ones because we can't cast them, I am ok with that too.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa gives Yaiho a sideways glance. "For fun?" The thought of running naked in cold weather holds no interest for the reptilian humanoid. "And let's be careful who we call snakes, shall we?" Unconsciously, the nagiji seems to flex his muscles and puff out his chest a bit whenever Yaiho comes near.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Top of a mountain? Better prepare for cold..." Kaa will use 8 gp for cold weather gear and 2 Prestige for wand of endure elements before making the journey. Finally arriving at his destination, the nagaji breathes a sigh of relief. "Hello. I have arrived to assist with the expedition. I expected it to be cold, but wow! It is really cold! Anyway, my name is Kaa, and I am ready to go when you are."
Player: PJP
Want to purchase cloak of resistant+2 and 2 fire resist potions before we start: Spending 4600 gp Willing to be bumped if you have too many that can't get into games.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Boon: 1d20 ⇒ 9 I would love to continue, but my schedule is just insane, and I should concentrate my limited time on the games I GM. So I will drop out at this time. Thanks much for the game and your patience!
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa calms a bit, although he clearly struggles with the idea. As he sees the party starting to break up, his size diminishes along with his anger. "Leave him to his magic trickssss. I will find a better party tonight." Kaa releases his rage, and withdraws from the immediate battle area.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa uses his other claw to try to grab the host as he tries to get away. Alas, he slips through the large nagaji's talon. AoO Grapple: 1d20 + 10 ⇒ (2) + 10 = 12
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Why did you have to ruin your perfectly adequate party and frighten these fine people?" Kaa's demeaner changes almost instantly as claws extend, fangs grow large in his maw, and he practically doubles in size. He charges the now violent host. Free action to enter bloodrage, which enlarges him as well. Charge move to attack at +2, but at -2 AC. Claws are considered magic vs DR, if appropriate. Charge, claw attack: 1d20 + 6 + 4 - 2 + 2 + 2 ⇒ (13) + 6 + 4 - 2 + 2 + 2 = 25
Probably doesn't matter, but if the blindness takes effect, it may even help a bit here.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa tries talk to charm the few people around him. "Our hossst sssseemsss to be dissstressssed. I am torn between watching the drama unfold, and maybe finding a different place to find my entertainment tonight." Diplomacy, take 10: 10 + 15 = 25
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Crashing a party and causing a sssscene is ssssomething right in my wheelhousssse.." Then he stops to look at Priscilla sideways. "Um... I am not an asssssassssssin, though!" "Perhapssss we ssstart with Nessstor, and sssee what he has to sssay..." Kaa grabs a few more snacks to take along, but is ready to question Nestor.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
No, I am cool. I admit, there was little to add, but I came in knowing Kaa has limited role play (unless I want to cause trouble for the group, but that ain't cool.) I think you're doing just fine.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
”You have a nice shop here. You must do good business. What do you need an imp for?” Kaa forgot he was supposed to be subtle.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
My bluff is pretty bad too. But maybe purchasing stuff will be enough? "I will take thissss cloak," Kaa says, indicating the +2 cloak of resistance. "And better give me two of the potionsss, too." Subtracting 4600 gold for the purchases.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Ooooo, I could try it on... but that is a bit out of my range. Maybe a potion or two? Although, it is pretty and I could jussst have a look, right?" Kaa tries to keep the mephit occupied in case anyone else decides to go sneaking. But his is seriously shopping as well... "I also hear they make a wonderful cloak that can help resissst many thingsss, You have anything like that to show me?" Diplomacy: 1d20 + 13 ⇒ (8) + 13 = 21
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Kaa backs up Marong. "Yesss. Maybe there is an alternate form of payment we can offer." Diplomacy check again: 1d20 + 15 ⇒ (8) + 15 = 23
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Absssolutely! Tell ussss what it is you need to make this deal work for you, and lessssssee if we can come to termsss." Diplomacy: 1d20 + 15 ⇒ (7) + 15 = 22
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"Agreed. But if not, we have ways to help encourage her as well..." Kaa appears to almost be evil when standing up next to Narong, but really he is just a dumb brute.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
"To blowssss!" The nagaji seems to tremble with excitement at the thought of battle, and his blood begins to boil. Suddenly, his form begins to bulk up and out, as he grows in size. Between that and his already formidable weapon. he easily reaches the construct without even moving. Free action to enter bloodrage and enlarge. 15' reach. Naginata Attack 1 (Str - PA + BR): 1d20 + 6 + 4 - 2 + 2 ⇒ (12) + 6 + 4 - 2 + 2 = 22
Naginata Attack 2 (Str - PA + BR): 1d20 + 6 + 4 - 2 + 2 ⇒ (19) + 6 + 4 - 2 + 2 = 29
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
Sorry for being behind - crazy week, and then boards were down. Kaa moves closer to examine the strange creature. If it lets him, Kaa will move within 10' of it. "You are broken? You look broken. Maybe these sssparks cloud your judgement? In any case, you are wrong. Carlin is no longer a fugitive." Diplomacy: 1d20 + 15 ⇒ (19) + 15 = 34 Most of my other characters would attempt a repair here, but Kaa is just moving in to get a better swing at it.
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
”Yessss, prudent to touch the door for a while,” Kaa agrees, not even questioning the situation. ”Can’t we just grab this little guy?”
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
”Knock down broken machine? Yah, I like beginning with that.” I agree - tough one for a paladin to keep the faith. Just remember that we are all here to succeed first. Since we really have no reason yet to believe we are being lied to, I would think that your morale code doesn’t necessarily require a talk with the magistrate. I don’t really think we need to go there either. In fact, it sounds like a malfunctioning inevitable trying to punish the innocent absolutely requires justice :) |
