| Ka_the_Great |
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Hi, I'm looking for clarification. I'm playing my first Witch, and she's a level 1 human female with Evil Eye, Cackle, and Slumber Hexes (thank you, Extra Hex feats!)
I'm fairly certain of most things pertaining to the class and her abilities, except for this:
In the first round of combat, my witch moves into hex range and attempts an Evil Eye on an enemy, targeting their saves. The enemy makes their Will save and thus the effect is reduced to one round. She cannot cackle because she had to move close enough to perform the Evil Eye.
Will the effect end just before her next turn, and thus require she attempt the Hex again? Or will the -2 to saves still apply until the end of her turn in the second round, allowing her to cackle, and/or throw on another Hex or spell?
I want to make sure I'm doing things fairly because I feel as though my GM has concerns over the witch's ability to turn even a failed save into cycle of shame for her enemies.
Thank you for any/all help.