| Full Name |
K'Don Son of Ugal of Ushamph |
About K'Don Son of Ugal of HouseUshah
K'Don, Son of Ugal, of Tribe Ushamph.
Father was Orc, mother was human. This was a consensual relationship.
K'Don is a tall, very muscled, 1/2 Orc. More features of human than Orc. He has greenish skin tone. He has a handsome face with lower tusks. He has a well groomed beard. He has a proud, arrogant bearing. He wears a large odd looking "sword" on his back (picture a Klingon Bat'leth).
Parents killed by the blood rival of House Ushamph the House of K’il Matoang Zanti-Havaiexa, (K’il Mato for short) who wiped out almost his entire House. He watched the slaughter. His parents were executed, not even allowed to die an honorable death. So his quest is to find this orc and make him pay for his cowardice. The orc that shot them in the head, as they knelt before him. The orc missing his right ear, the ear was removed by his father before his capture. And even now resides in a small pouch in a pocket of K’Don’s jacket. He does not deserve an honorable death.
He was raised by his paternal grandmother (Uhma) in hiding/secret, to protect him from House K’il Mato. She gifted him his father's dagger on his 16th birthday after his coming of age ritual, and instructed to avenge his parent’s death. K’Don sometimes forgot that in addition to him losing a father, Uhma lost a son. He knew she meant one particular Orc, the one that executed his parents.
There's nothing out there that can overcome him, He will never want to retreat from a challenge.
On occasion he is ill-tempered and surly. He will snap at anyone that wants to bother him.
Savage World stats :
Attributes
Agility : d10
Smarts : d4
Spirit : d4 -> d6
Strength : d10
Vigor : d6
Derived
Pace : 6
Parry : 6
Charisma : -2
Toughness : (+1 Brawny) 6, 7 with leather, 9 with full plate
Skills
Fighting (Ag) : d10
Intimidation (Sp) : d6
Notice (Sm) : d6
Riding (Ag) : d4
Streetwise (Sm) : d6
Survival (Sm) : d4
Tracking (Sm) : d4
Climbing (Str) : d10
Hindrances
Overconfident (Major) : there's nothing out there you can't defeat, you never want to retreat from a challenge.
Big Mouth (Minor) : unable to keep secrets, blabs at wrong time
Mean (Minor) : you are ill-tempered and surly (-2 to Charisma)
Edges
Trademark Weapon: The hero knows one unique weapon like the back of his hand. When using that weapon, he adds +1 to his Fighting, Shooting, or Throwing rolls.
First Strike:
Brawny: +1 Toughness and can carry 8X Strength
Hard to Kill:
Gear
Greatsword ($400, 12 lb) Dam 1D10
Leather armor ($50, 15 lb)
Dagger (family heirloom)
$50 cash-in-hand + $137=$187
Full platemail. (backup set in hiding)
Also an arsenal of weapons.
A partial list of your advancements at the bottom would be :
Trademark Weapon (Bat'leth)
? and free skill bonus
Brawny
First Strike
Spirit from d4 - d6