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Justimar of House Leroung's page

116 posts. Alias of Goldstool Shroomshine.


Classes/Levels

| 1st: 2/2 | Summon SLA 5/6 | Gear+Rolls | Portrait | Theme Song

Gender

LN/E Unchained Summoner (Unwavering Conduit, Blood Summoner) Justimar Leroung | HP 10 | AC 12, TAC 12, FFAC 10 | +2 all Saves | Perception +0

About Justimar of House Leroung

Portrait of Justimar the First of House Leroung

Stat Sheet:
Justimar of House Leroung
Unchained Summoner (Blood Summoner, Unwavering Conduit)
LE Medium humanoid (human)
Init + 2 Senses: Perception +0
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Defense
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AC 12, touch 12, flat-footed 10
HP 10 (1d8+2, CON) Current HP: 10
Fort +2, Ref +2, Will +2
Leather Armor
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Offense
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Speed 30 ft
Melee Dagger (1d20 for 1d4)
Ranged Shortbow (1d20+2 for 1d6)
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Statistics
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Str 10, Dex 14, Con 14, Int 12, Wis 11, Cha 17
Base Atk +0; CMB +0; CMD 12
Feats
Spell Focus (Conjuration) (Human), Augmented Summoning (First Level)
Traits
Without a Past, Fashionable, Chelish Noble

Trained Skills 5, (2+Int+FCB)
Diplomacy, +8 (3 Class, 3 CHA, 1 Rank, 1 Trait)
Bluff, +8 (3 Class, 3 Charisma, 1 rank + 1 trait)
Linguistics, 5 (3 Class, 1 Int, 1 rank), +1 trait to falsify documents.
Knowledge Arcana, +5 (3 Class, 1 Int, 1 rank)
Knowledge Nobility, +6 (3 Class, 1 Int, 1 rank, +1 trait)
Languages Taldane, Infernal, Shadowtongue.
Justimar has lived in Cheliax his whole life, and has devoted thousands of hours towards study and languages. In order to backup his tale of his life in Nidal, he forced himself to learn Shadowtongue.


Spells:
Two first level spells per day.
Cantrips Known (DC 13):
Detect Magic, Light, Message, Guidance.

1st Level (DC 14):
Protection from Chaos, Grease (DC 15)

Feats and Traits:

Feats:
Spell Focus (Conjuration)
Augment Summoning
Justimar is an accomplished summoner, though an apparent lack of an eidolon lead to a focus on conjuring other creatures. Later feats will improve summoning, improve Eidolon, and possible go into Damnation feats as the character becomes influenced by their Kyton outsider.

Traits:
Without a Past, social: You earn +1 trait bonus to Bluff and Linguistics when used to forge documents, and choose one as a class skill.
Fashionable, faction: You spent...years as a [noble] and learned the ins and outs of using fashion to improve your relations with others. So long as you are wearing clothing and jewelry worth more than 80 gp, you gain a +1 trait bonus on Bluff, Diplomacy, and Sense Motive checks. One of these skills (your choice) becomes a class skill for you.
Chelish Noble, campaign. You gain a +1 trait bonus on Knowledge (nobility) checks, and Knowledge (nobility) is a class skill for you. In addition, you gain a +1 trait bonus on Charisma based checks against other members of the Chelish aristocracy. The Noble Scion feat (Pathfinder Campaign Setting: The Inner Sea World Guide 288) does not have a Charisma prerequisite for you. Lastly, you start play with a noble’s outfit, a signet ring, and a single additional nonmagical item worth no more than 200 gp.

Appearance:
Justimar appears to be a rather handsome man, with long black hair and porcelain skin, a clear man of Chelaxian descent. He stands at around six feet, thin and angular, with sharp contours comprising his cheeks and jaw, and thin eyebrows that cut above his brow. He is analytical, and tilts his head ever-so-slightly back to look down on those around him. When his Eidolon is summoned, he bears a summoner’s mark, a downward pointing triangle intersecting an upward pointing triangle without a lower edge. At times, this marking is covered with a cloth headband. He appears to be in his mid-twenties.

Alignment:
Lawful Evil. Justimar works within the law to claim whatever he wants, and scorns those who neglect the law and its intricacies. He is meticulous and procedural and while he has a conscious, does not act on it when reason reigns. He is self-motivated and charming, and often hides behind a pleasant, inviting smile. His eidolon will be a negative influence on him, inviting him to invite self-centered, violent behavior as an easy solution to his problems.

Background Story:
Much of Justimar’s life has been fabricated. If his lies are to be believed, Justimar was born into a house outside of his claim, an orphan raised underneath a canopy of darkness in Pangolai, Nidal. The summoner would claim that from a young age he knew that he did not belong, that his blood called to him from Cheliax. Justimar would craft tales of how he would work as a guide to the Umbral city, picking up rumors of Cheliax, saving his gold for his migration, researching his true descent and studying the arcane. At the age of twenty, Justimar would leave the forest city behind, and venture to Egorian for his true destiny.

In reality, Justimar is a native to Cheliax, and was born in Westcrown, the City of Twilight. Justimar Indacsen, one of seven sons and three daughters. He was the only one of his family to be magically talented, and was thought to bring grace and success to his family. But Justimar dreamed of greatness, a greatness that couldn’t be acquired supporting a family, and couldn’t be made with his name. He began his research, and after a few years crafted “proof” of a new lineage from a collection of falsified documents, mismanaged family trees, and forged items. Justimar abandoned his brothers and sisters behind, leaving for Egorian with all the gold he gathered, fine clothes, and a fake signet ring of House Leroung.

Here, fact meets fiction, a tale of half truths. With “proof” of his lineage, Justimar claimed his “rightful” title under House Leroung, claiming to be the lost son of a deceased Baron. With no one able to refute his claim, and manufactured evidence to support it, Justimar entered the noble house. Wherever he goes, he carries his proof of nobility with him, quick to show his spot in the family tree, quick to show off his family ring, quick to highlight his magical pursuits. His fabricated story has almost become as real to him as his true upbringing, but on occasion, real details slip from his mouth, eager to foil his own plot. After four years within House Leroung, his standing is accepted, though his drive for greatness has yet to be sated.

Motivations:
Justimar seeks to validate his worth both in Cheliax and among his new family. Greatness must be earned however, and he is eager to prove his worth to those above him. Eventually, he seeks to marry another noble, solidifying his place among the upper circles. Should chaos shake the foundation of Cheliax or his family, or a threat to his name be made, justice will be swiftly executed, albeit it in a manner among the many loopholes of the law.