”Juju Papa” Couleuvre
Elven [Cartomancer]witch 4/[knife master] Rogue3
NE medium Humanoid (Elf)
Init +3 Senses: Perception:12
===Defense===
AC Touch Flat footed
HP 48 (4d6+3d8)
Fort +2 Ref +6 Will +4
Special Defense+2 v Enchantment; Immunity: Sleep;
===Offense===
Speed 30Ft.
Melee +8 (+1 Harrow Cards of Returning) [1d4+3/ x2];
Ranged +8 (+1 Harrow Cards of Returning) [1d4+3/ x2 Range 20ft]
Special Attacks Light Weapon Sneak Attack: +2d8; Other sneak attacks: +2d4; Deliver Touch Spells (Harrow cards deal Touch spells)
Witch Spells:
Cantrips (4/d): Bleed; Guidance; Spark; Stabilize
1st (4/d):+Animate Rope; Beuiling Gift; Charm Person; Mage Armor; Obscuring Mist
2nd (3/d)+Mirror Image; Zone of Truth; Haunting Mists; Euphoric Cloud
===Statistics===
Str 10 Dex 16 Con 10 Int 16 Wis 14 Cha 14
BAB +4 CMB CMD
Feats: Harrowed; Extra Hex (Misfortune); Accursed Hex; Arcane Talent (Touch of Fatigue)
Traits: Family-ties (Drawback); Outcast’s Intuition; Shrouded Casting (Enchantment); Child of the Streets
Skills: Appraise 9; Bluff 12; Disable Device 9; Disguise 12; Knowledge(Arcana) 8; Knowledge (Local) 13; Perception 12; Profession(Fortune teller) 8; Sense Motive 7; Sleight of Hand 13; Stealth 13
Language: Elven; Common; Infernal; Celestial; Theives’ Cant
Special Qualities: Elven immunities; Keen senses; Elven Magic; Weapon Familiarity; Low-Light Vision; Finesse Training (Weapon Finesse, Dex to Damage); Sneak Stab (+2d8); Hidden Blade(+1); Evasion; 1st level Hex (Evil Eye); 4th Level Hex (Soothsayer); Rogue Talent (Fast Stealth); Blade Sense (+1); Deadly Dealer; Cantrips; Witch’s Patron (Trickery); Spell Deck
Gear: Medium’s Harrow Mat; Fate-Reader’s lenses; +2 Pickpocket’s Coat, 2x Harrow Decks; 1 “familiar” Harrow Deck; Hat of Disguise; Amulet of Natural Armor (+1); Quick Change Cloak; 250GP