About Judeau RickertCruch:
Judeau Wizard 3 Init +13; Senses Perception +3, Low-light Vision, Keen Senses ==DEFENSE== AC 17, touch 13, flat-footed 14 (+4 armor, +3 dex) hp 17 (3d6) SR 0 Fort +1, Ref +4, Will +4 Defensive Abilities Elven Immunities (PFCR 22) ==OFFENSE== Spd 30 ft/x4 Melee MWK Quarterstaff +2 (1d6) 20/x2 double Melee Melee Dagger +1 (1d4) 19-20/x2 Ranged Longbow +4 (1d8) 20/x3 Special Attacks Summoner's Charm (PFCR 80) ==STATISTICS== Str 10, Dex 17, Con 10, Int 19, Wis 12, Cha 7 BAB +1, CMB +1, CMD +14 Feats Improved Initiative (PFCR 127), Scribe Scroll (PFCR 132), Spell Focus (Conjuration) (PFCR 134) Skills Fly +7, Knowledge (arcana) +10, Knowledge (history) +10, Knowledge (nature) +10, Knowledge (planes) +10, Linguistics +9, Spellcraft +10 [Identify properties of magic items +12] SQ Elven Magic (PFCR 22), Arcane Bond (PFCR 78) MC Arcane School (PFCR 79-82), Scribe Scroll (PFCR 78), Spellbook (PFCR 79), Wizard Bonus Languages (PFCR 78), Wizard Cantrips (PFCR 79), Wizard Spells (PFCR 78) Traits Arcane Dabbler (Elf) (Race: Elf) (PFCo: EoG 15), Reactionary (Combat) (PFAPG 328) Languages Celestial, Common, Draconic, Elven, Infernal, Orc, Sylvan, Terran ==Magic== Eq'd Magic Ring of Sustenance (R) Spellbook & Spells Prepared:
----- 0-Level Spells ----- [S]Acid Splash [X]Detect Magic Ghost Sound [X]Mage Hand [X]Message [X]Prestidigitation Read Magic ----- 1st-Level Spells ----- Enlarge Person [X]Grease [XS]Mage Armor [X]Obscuring Mist Silent Image Ventriloquism ----- 2nd-Level Spells ----- [S]Glitterdust [X]Invisibility Mirror Image [X]Web Familiar Crunch:
Init -; Senses Perception +4, Dark Vision ==DEFENSE== AC 20, touch 15, flat-footed 17 (+5 Natural Armor, +3 dex, +2 size) hp 8 SR 0 Fort +2, Ref +4, Will +3 Defensive Abilities Improved Evasion ==OFFENSE== Spd 30 ft/x4 Melee Sting +6 (1d2-4/x2 plus poison: fort 11/6rds, 1d2 Str dmg, ) Special Attacks Deliver Touch Spells ==STATISTICS== Str 3, Dex 16, Con 10, Int 7, Wis 10, Cha 2 BAB +1, CMB +2, CMD +8 Feats Weapon Finesse Skills Climb +7, Stealth +15 SQ Empathetic Link, Share Spells –– SPECIAL QUALITIES ––
–– SPECIAL ABILITIES ––
–– FEATS ––
Race & Class Abilities:
"-- ELVEN RACIAL TRAITS -- • Dex: +2, Con: -2, Int: +2 • TYPE: Humanoid (Elf) • SIZE: Medium • LOW-LIGHT VISION: Elves can see twice as far as humans in conditions of dim light • KEEN SENSES: Elves receive a +2 racial bonus on Perception skill checks. • ELVEN IMMUNITIES: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells or effects. • ELVEN MAGIC: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items. • WEAPON FAMILIARITY: Elves are proficient with long and short bows (including composite), longswords, and rapiers, and treat any weapon with the word “elven” in its name as a martial weapon. • Automatic Languages: Common, Elven • Bonus Languages: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan -- CLASS ABILITIES --
Feats/Traits/Weapons/Misc:
-- GENERAL FEATS -- • SPELL FOCUS (Conjuration): +1 save DC of your spells in chosen school. (PFCR 134) -- COMBAT FEATS --
-- ITEM CREATION FEATS --
-- TRAITS --
-- WEAPONS --
-- MAGIC ITEMS --
Equipment:
Armor Mage Armor(+4 AC) Shield Belt Body Chest Eyes Feet Hands Head Headband Neck Ring #1 Sustenance Ring #2 Shoulders Wrists Easy Access Items
Other Equipment
Fluff:
Judeau grew up in a house with a ex-General for a father and tyrannical mother. His father started training him for combat at a young age, working on speed and agility and reaction times. As Judeau got older training shifted towards the focus of sword fighting and tactics. Judeau easily understood the tactical parts of his training, but the swords and other weapons, he just never had the strength to do much damage with them, and he would constantly leave himself open as he attacked earning punishment from his father. One session left him with two nice scars on his face because his father was so angry with his shortcomings. While Judeau's father was extremely focused on the physical aspect of his growth, his mother was the complete opposite, She was devoutly focused on magic. She was always having him study every moment she was able to. Teaching him all the ways magic could be used. This was slightly easier than combat training for Judeau since he was a smart boy but still he hated the lack of freedom his family imparted on him. His mother however thought he was incompetent because he had only mastered one spell and didn't appear anywhere close to mastering any other (even though that wasn't particularly true). She would always yell at him to do better and constantly pull "pranks" on him with her own magic to "teach" him lessons. After one grueling night of his mother looming over him and correcting his writing technique Judeau had enough. He yelled at his mother and stormed off. Later that week both of his parents called him into the office, he knew it was bad when ever they both wanted to talk to him. They kicked him out of the house for being ungrateful of their training and that others would kill to be in his shoes right now. They allowed him to gather a few of his things before he left and off he went into the world. The first city he went to mistook him for a young child and he was almost instantly swept to an orphanage by some good-hearted (though wrongly assumed) people in town. At first he was just going to stay a few nights to recover from his "long" (it wasn't that long) travels, but after realizing this was a great place to get free food and just relax he decided to stay until he was more mature and capable. However, several years later he is still in the orphanage and it has left him very bitter and he is unsympathetic to any he meets believing his life to be much worse than any of theirs. He is very brazen when he talks and has very little tact as well, this usually leads people to start throwing punches but his training has made it relatively easy for him to get out of these situations. He is extremely agile due to his fathers training and no one (usually kids) have even come close to matching his father's speed. He believes himself to be always right, but is solidly proven wrong will begrudgingly admit that he is. Though he won't forget who proved him wrong and tends to go out of his way to prove them wrong. He spends lots of time in his room studying his spellbook hoping to be able to figure it out someday. Many of the other kids make fun of him for it saying it is a useless waste of time for him, but still he tries anyway. |