Third Eye

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In the session I am running, one of my players had the misfortune of having a multi-ton stone golem fall upon his leg. His leg, in response to this...completely snapped in half. Are there rules for this? Is there any way of fixing this short of a regeneration spell? (which specifically mentions broken bones).

Also, the player in question was wearing magical full plate. Would this effect the possibility of a broken bone?


Base Attack: 3/4

saves: all best (starting at +2 and ending at +12)

Hit Die: d8

Proficiencies: Light/Medium Armor and Shield (Except tower shields) Simple weapons

Class Skills: Concentration, Diplomacy, Heal, Acrobatics (saw Jump in a few Favored Soul things in 3.x material so I added it in here)

Spells List : Cleric Spell List

Spells Known/ Spells cast per day : same as Sorceror

Class Features:

- Energy Resistance: at 5th, 10th, and 15th level the favored soul chooses an energy type, (fire, cold, shock, acid, or sonic) the favored soul gains 10 points of resistance of that type. A new type must be chosen every time this class feature is gained.

- Weapon focus: at first level Favored Soul gains weapon focus and proficiency in Deities favored weapon.

Any ideas regarding the Favored Soul Class would be appreciated. Thanks


We would also like to add that these races should be balanced to the Standard races provided in the Pathfinder Core book, that means...no level mods or racial hit dice.