Friendly Fighter

Jrask Cross's page

1 post. Alias of Marcus Basney.


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I think its a glitch. The weapon is definitely checked. And Weapon Focus is correct as well. If you look at the regular attack stats for a regular ranged attack then the math adds up. It is only happening on the Flurry of Blows. But from all the answers that are being given, no one is blatantly yelling at me saying that Flurry of Blows cannot be further modified, so I'm going to have agree with SuperUberGeek, I think that HeroLab just hates monks :)


I figured as much, I just wanted to make sure that I was reading all the rules and errata correctly. Because I figure that they should add in, but I wasn't sure


Sorry let me try to clarify, at lvl 6 a monk has a +4/+4/-1 for Flurry of Blows. With my current dex mod, it brings it up to +7/+7/+2. But with "Zen Archery" it should use my wis mod (+4) so Hero Labs should show +8/+8/+3. It doesn't... it also should show a +1 from Weapon Focus (+9/+9/+4) and then other modifiers for point blank shot, etc. When these are activate in Hero Labs, it is not adding these additional modifiers. It is also a magically enhanced "regular" longbow, no strength mod. So with a +2 enhancement it would bring the final total to +11/+11/+6. I guess my question is does flurry of blows take these extra enhancements into account or is it only on regular attacks with the bow?


So I have recently gotten into making my sheets using Hero Labs. Love the product but it has provided me with a few interesting situations. The most recent of which as is follows.

Playing a Level 6 Zen Archer, using a flurry of blows with a +2 composite longbow. As a Zen Archer you get "Zen Archery" using your Wisdom vs. your Dexterity for bow attacks, and also having Weapon Focus (Way of the Bow), but they are not stacking with the Flurry of Blows. I couldn't find anything in the errata regarding "enhancing" a Flurry of Blows attack. Can anyone provide some clarity for me. As it stands my Flurry of Blows bonuses are +7/+7/+2 (+3 Dex mod).