Joseph "Crossbow Joe" Winthrup's page

No posts. Organized Play character for Ietsuna.


Full Name

Joseph "Crossbow Joe" Winthrup

Race

Human

Classes/Levels

Gunslinger 1

Gender

Male

Size

Medium

About Joseph "Crossbow Joe" Winthrup

Joseph "Crossbow Joe" Winthrup
Male Human gunslinger 1 Archetypes Bolt Ace,
None Medium humanoid (human)
Init +6, Senses Perception +6

DEFENSE:

AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex, )
hp 13 ((1d10)+2+1)
Fort +4, Ref +6, Will +3

OFFENSE:

Speed 30 ft.
Ranged masterwork crossbow, light +6 (1d8/19-20), within 30 ft. +7 (1d8+1)
Melee dagger +1 (1d4/19-20)
Ranged dagger (thrown) +5 (1d4+1/19-20), within 30 ft. +6 (1d4+1)

STATISTICS:

Str 10, Dex 18, Con 15, Int 10, Wis 14, Cha 8,
Base Atk +1; CMB +1; CMD 15
Feats Armor Proficiency, Light, Exotic Weapon Proficiency (Firearms), Gunsmithing, Martial Weapon Proficiency, Point-Blank Shot, Rapid Reload (Crossbow (Light)), Simple Weapon Proficiency
Skills Acrobatics +7, Knowledge (Local) +4, Perception +6, Sleight of Hand +7, Survival +6,
Traits Indomitable Faith, Reactionary,
Languages Common
SQ bonus feat, bonus grit, gunsmith, grit, deeds, gunslinger's dodge, crossbow maven, deeds, grit, point-blank shot, rapid reload, sharp shoot, skilled, vigilant loading,
Combat Gear torch (2), tindertwig (4), candle (2),
Other Gear masterwork crossbow, light, crossbow bolts (10) (4), studded leather, pouch (belt), backpack, waterskin, fishhook (2), flint and steel, sewing needle, signal whistle, string (50 ft.), dagger, sack (2), chalk (1 piece), hammer, piton (4), rope (hemp/50 ft.), lantern (hooded), 97.04 gp

SPECIAL ABILITIES:

=================================================
Bonus Feat Humans select one extra feat at 1st level.

Gunslinger's Dodge (Ex) At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. This movement is not a 5-foot step, and provokes attacks of opportunity. Alternatively, the gunslinger can drop prone to gain a +4 bonus to AC against the triggering attack. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load.

Crossbow Maven A bolt ace is proficient with all crossbows instead of all firearms and begins play with a masterwork crossbow of her choice. This ability alters the gunslinger's weapon proficiencies and replaces gunsmith.

Deeds A bolt ace can perform the following deeds with a crossbow instead of a firearm: gunslinger initiative, pistolwhip, dead shot, targeting, bleeding wound, death's shot, and stunning shot. The bolt ace swaps the following deeds.

Grit (Ex) A bolt ace regains grit when she scores a critical hit or deals a killing blow with any kind of crossbow. This ability modifies the grit Class Feature.

Indomitable Faith You were born in a region where your faith was not popular, but you still have never abandoned it. Your constant struggle to maintain your own faith has bolstered your drive. You gain a +1 trait bonus on Will saves.

Point-Blank Shot You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.

Rapid Reload (Light Crossbow) You can reload your chosen type of crossbow quickly. Choose a type of crossbow (hand, light, heavy) or a single type of one-handed or two-handed firearm that you are proficient with. You can reload such a weapon quickly. (revised to include firearms in Ultimate Combat p.115) You can reload your chosen type of weapon quickly.

Reactionary You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on Initiative checks.

Sharp Shoot (Ex) At 1st level, a bolt ace can resolve an attack against touch AC instead of normal AC when firing a crossbow at a target within its first range increment. Performing this deed costs 1 grit point. This deed's cost cannot be reduced by any ability or effect that reduces the amount of grit points a deed costs (such as Signature Deed). This deed replaces deadeye.

Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Vigilant Loading (Ex) At 1st level, as long as a bolt ace has at least 1 grit point, she does not provoke attacks of opportunity when loading a crossbow. This deed replaces quick clear.