Barbarian

Jorizer's page

60 posts. Alias of Karmic Knight.


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Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Sorry to hear that. Thanks for GMing.

Hope to see everyone in another campaign down the road.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer nods the talking man's directions and indicates through hand gestures to the talking man that he will move in closer and wait for talking man to start.

Stealth: 1d20 + 8 ⇒ (15) + 8 = 23
Jorizer moves off ahead disappearing into the surrounding shadows of the cave. After finding a suitable spot he removes his short bow knocking an arrow and waits for the talking man to begin.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer lets the talking man lead. Sheathing his kukri he takes out his short bow and nocks an arrow.

Stealth: 1d20 + 8 ⇒ (1) + 8 = 9


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Two dead. More blood trail."

Jorizer looks at the ground around the dead humans. He then looks at the blood trail.

Survival: 1d20 + 8 ⇒ (2) + 8 = 10
Determine how many different tracks are along the trail of blood

"Not sure how many follow blood trail. We move on."

Jorizer continues to follow the trail.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer starts to follow the trail. Every now and then he pauses listening for any sign of the other human or the humans hunting him.

survival: 1d20 + 8 ⇒ (13) + 8 = 21

perception: 1d20 + 7 ⇒ (10) + 7 = 17


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer turns and glares at the talking man. One day he might get the opportunity to cut out the talking man's tongue and feed it back to the him...Jorizer inhaled deeply trying to return to a more calmer state.

"This one lives. But other might not. Come we move ahead and find other. Tracks head that way." Jorizer points with his drawn kukri.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Ignoring the human Jorizer looks on the ground looking for any tracks.

Survival: 1d20 + 8 ⇒ (4) + 8 = 12

"What attack you? More humans? How many? Where other man?"

Jorizer draws his kukri unsure if he should trust this human.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer waits outside for the shaman as leaves the warleader's room.

"Warleader think something wrong. Words might not say but feeling he have. We move to next tower but stay to woods away from road. Humans think enemy dumb. Enemy use that against humans. Enemy can watch humans and copy actions."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer stood off to the side while the humans spoke. He listened carefully but his eyes scanned over the warleader's space. It was sparse unlike the warleader's of his former tribe. He saw the good in that it was less to distract the warleader so he could focus on his purpose.

Maybe these humans might stand a chance of living after all.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Have we lost Twiks?


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer steps forward and stops at the gate.

Turning to one of the human warriors, "You take us to warleader? Or you want us find armory?"


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer pushes the shaman forward.

"Talk for us. They see me they try to put arrows through me."

Jorizer looks at the watchtower nodding at the sight of it. Looking at the others.

"Good against oncoming enemy. Hope they have man to defend against enemy."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer sleeps uneasy this night. The thoughts of encountering the enemy makes his blood boil. More than once Jorizer stops himself from going to the cell where the enemy lies asleep.

As the red and yellow sunlight slowly brightens the sky Jorizer rises making sure to gather all of his items.

Thinking of the humans Jorizer wonders how long it will be before they leave the fort. Each rising of the sun made the enemy closer.

The unblooded would be worked hard today if the battlemaster had been told of the coming of the enemy. The unblooded would hate him for that but that would be good. Noone liked a battlemaster. Any that did found an enemy blade sticking in their gut soon.

After eating some food Jorizer headed to the gate to await the others. Nearing it he spied the shaman and the brawny man already there.

"Where others?"


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Digusted at the enemy's silence Jorizer turns and leaves.

"Come fey folk. Find others. Been long time. No warleader."

Jorizer heads out of the barracks towing fey folk along.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

His eyes are set on the enemy. Gripping his kukri Jorizer stares at the enemy behind the barred door.

"Noik dar cul rarg yos garres sul dan..."

Orcish:
"Wake up and tell me of the Purebloods. Does Drazga still lead?"

Jorizer's eyes burn with hatred and his grip tightens about the hilt of his kukri. He would have answers now or gut this enemy soon.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Works. Find warleader. Brawny man and dwarf we find cage for enemy. Ask other humans they show way."

Looks at the human or the dwarf to take lead.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Enemy go to cage first. I watch enemy. Find warleader tell him what eyes see. Then warleader come talk to enemy. Warleader tell us what next."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Shakes his head at the shaman as he waits for the others to signal they are ready to return to the fort.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Turning towards dwarf he casts a puzzled look which quickly fades away. "Enemy say tribes come to wall lands. Three days before larger group of enemy come. He scout. We take to fort and inform warleader. We go deep in trees warleader be blind to what come. We be his eyes. We be his fist soon though. You say something now?"


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

One by one he moves to each of the sleeping figures and greets them with a firm shove from his boot.

As he moves to the enemy he throws a stick on the dying fire. Drawing his kukri he moves to the enemy and checks the rope and gag from the night before.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

I'm good thanks

"We take rest but we leave first light. If enemy lie we see soon. We drag enemy with us we go back to fort. In trees if enemy get free or we see more enemy mean trouble for you, me and others. Cover enemy mouth. I take last watch."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

He watches as the two humans make their way back into camp. Pointing at the enemy he looks at the brawny human.

"Still lives. For now. Enemy say much. Scouts for more enemy. He know not why just do what he told. He thinks glory in dying first. Tribes are three days behind. We day from fort. We need go back and tell warleader. Unblooded must be ready. Soon lots will die. We bring enemy back to fort. Or we kill enemy. I say kill. He extra mouth to feed."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Ag pen stam nox? Ag pen scout lur? Wat doen stam in muur land?"

Orcish:
"How many nights from tribe? How many scouts sent? What pushes tribe in wall land?"


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Savget nar wosake! Mak-ta nek versak gaan yak nit..."

Orcish:
"You are no great warrior! You lie like a goblin whore. If you are vanguard name tribes that come after you? What orc names himself One Ruler?"


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Looking at the fey folk he wonders what other things this one is hiding. He turns to see the tip of his broken arrows are red hot. Still some time before they get to the heat he needed them.

He looks at the talking man bend over and say something to the enemy. Whatever came from the talking man's mouth were probably lies but the enemy would not know.

"Ret gwar nay-ta lawr pa ner ghreg sarr..."

Orcish:
"Time you speak or the little elf will start roasting over fire. Where come from? What come for? How many more of tribe? See arrows they hot. They get even hotter. I know ways of old. I train to be shaman. Once I finish not even goblin mutts eat near you."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

As the shaman and the brawny man start gathering the bodies he stares down at the fey folk,"You make enemy talk. Arrows still need to be more hot. Need find wood for enemy to bite make quiet some."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer doesn't even blink at the noise the talking man makes. The talking man had proven in battle he had use when his mouth was shut. "Talking man no enemy is cute. If you lucky you be dead when enemy come. If not they cut tongue out and eat it in front of you. That not cute."

Looking towards the shaman. "You smell of fright. Stop or something else might taste fear and come investigate. We have enough problem when I wake up enemy."

Grabbing his discarded arrows he puts the tips close to fire. Watching the iron turn white hot. "Enemy talk soon."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Will start to look for any discerning marks that can identify the orc's tribe


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Need more details. Enemy could be ready for invasion. Need find reason enemy here. Where here is."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Tight. Then make tight again. Enemy make bad prisoner. He talk little. We kill."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

As the blinding rays spray from fey folk's hand, Jorizer looks at the unscathed enemy.

No burn? Maybe the fey folk magic weak. Time enemy believe.

Jorizer looks at the enemy and looses one more arrow.

short bow: 1d20 + 3 ⇒ (11) + 3 = 14
arrow: 1d6 + 2 ⇒ (1) + 2 = 3

"Izgu azut-lat zarburz nut-lata! Gimbubut grish-lab"

Orcish:
"We kill you under night sky! They will find you drowned in own blood."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Hmph. No kill. Bumps fine. Kill if quiet. Need one with tongue. Rest don't care."

move to K6 and ready action to shoot at orc4 if he starts to run

Moving into the clearing he shouts something gutteral at the remaining orc.
"Arag nohk da gar muk no...

Orc:
"Run and one of pink skins will split body down middle. Only need one to answer questions. Others bleed and die. Choose death or live?"


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Apologies on my behalf as well. I've been battling the flu since i last posted.

GM no worries hope all is good now.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

GM you still there? I believe it's your move


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Unsure what is keeping the enemy from rushing him Jorizer steps up closer and lets loose another arrow at his previous target.

move to M4 and fire at Orc 4 again
Short Bow: 1d20 + 7 ⇒ (2) + 7 = 9

He watches again as the arrow flies wide cursing in frustration.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

He watches as fey folk lets loose another bolt from his crossbow. The sound of the enemy crying out in pain brings a quick smile to Jorizer's face.

Using the moment of confusion he continues crossing through the wooded area his sight already set on his target. Grabbing an arrow he knocks it and lets it loose.

Short Bow: 1d20 + 7 ⇒ (5) + 7 = 12
move to O4 and shoot at Orc4
Short Bow dmg: 1d6 + 2 ⇒ (6) + 2 = 8

Jorizer curses to himself as he sees the arrow clip a tree.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Hearing the snap of the branch he knows that they have lost their opportunity to surprise the enemy. He moves up quickly ahead not wanting to lose anymore of this opportunity and takes out his short bow.

Double move to N7 and withdraw bow as free action


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

stealth: 1d20 + 8 ⇒ (6) + 8 = 14
one way or the other I'm going to have to go


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer gritted his jagged teeth. The sun would fall soon leaving the humans and the fey folk in a bad place. He looked around from face to face. Decision time.

"Too open here. Enemy go in here. Enemy come out here. Make us weak to fight here. Fey folk right. No eyes see enemy. Could be three. Could be three hundred. Brawny man right we go in.",pausing he looks at Jake before continuing. "We go to be eyes. Not fist. Warleader tell us be fist if we have to. We all go. When we close we hear enemy. When we close me and talking man go closer. Talking man talk like snake. So must move like snake too. That mean dwarf be eyes when me and snake man see enemy camp. Good plan."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Jorizer stops and waves the others in. "Trail through woods. Dark comes soon. Enemy see light and dark. Dwarf and me see light and dark. We move. Enemy have strength. We must move faster. We need plan."

Looking at the others he waits for someone to talk.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Taking the cue Jorizer leads the group down the creek. "Keep to water. Me lead. Thirty strides. If enemy see me. They gut me second. Question me first. See you gut you first. Question you second. Now go." Jorizer takes off keeping his tracks hidden by creek's water. Occasionally you spot him looking back but he makes no attempt to slow down other than to make sure he is on the orc's trail.

Will follow trail until I think the orcs are near by.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Three. Orcs. Fresh. Follow water along edge. Half day ahead. Traveling in sun. No fear. Not thinking we travel same path. If we move quick could catch enemy. Or we follow not to catch. Follow they take to camp."

Jorizer stands up and looks at you for suggestions.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

can I determine how fresh tracks are?


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Since crossing the creek Jorizer can be heard repeating something under his breath. His usual gutteral tone replaced by a softer smoother sound. Almost as if he were singing.

Elven:
Mother of land, tree and water... (inaudible) another sky, ever serene and fair... (inaudible)...never mind silent fields. Here is a little forest, whose leaf is ever green... (inaudible)

Watching him his eyes stare straight ahead never coming into contact with the water at his feet. The scene is broken as soon as he catches sight of the footprints in the mud.

"Stop!" he hisses but the brawny looking human already has moved over to the tracks. "Back. Three strides. Way you come. Into water."

Jorizer moves to the tracks stepping right onto the brawny human's path. "In case enemy see your foot. Think one. Not two."

Bending down carefully he looks at footprints.

Tracking: 1d20 + 8 ⇒ (9) + 8 = 17
Add +2 if they are orc tracks (favoured enemy)


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

"Hmph. Took time. You lead. Or you follow? We need leader. Not many leaders. You shaman? Shaman make leader sometimes."

Jorizer gives the priest a strong look. You can see his thick brow scrunched up as he sizes up the priest judging his worth.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

hehe no worries I rather like this interaction we got here

As he arrives at the gate he sees that a number of the others are already there. Two of the humans were there. The one whose mouth was always open played with his spears frequently talking to himself or the other human Jorizer couldn't tell.

The dwarf stood at the threshold of the gate. A little away from the humans. He stared out into wooded area and while he hadn't moved Jorizer could tell the dwarf was ready to be on their way.

The fey folk was the opposite he darted between the two groups interacting with them even if when they didn't speak back.To Jorizer the fey folk reminded him of a squirrel that was looking for nuts.

"You all. Come we have words now. When other man gets here. We pick leader for tribe. No leader. All leaders. All mess. One leader. One way. One tribe."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Nods to Twik."He smiles now. But teeth will be nice necklace."

He stalks off towards the gate.


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

He whips around to face the human. "What do they need spell word camp when they use your gutted entrails to spell stronger, better word."

Turning now to the dwarf "We leave. I bring us to enemy. We see enemy. We return. We return as blooded. We return as one tribe."


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

Good to know Castor. Thks!


Male Half Orc Ranger 1 |HP 10/10 | AC: 18 T:14 FF:14 | F:+1 R:+6 W:+3 | CMB+2 CMD 16 | Init. +4 | Perception: +7

I'll hold off posting more until the others can chime in. Don't want this to turn into a one sided affair.

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