JORGO
Male half-orc alchemist 1
N Medium humanoid (orc, human)
Initiative +4 ;
Senses Perception +5, darkvision 60 feet
/* Defense */
AC 13, touch 10, flat-footed 13 (+3 armor)
HP 11 (1d8+3)
Fort +4, Ref +2, Will +1
/* Offense */
Speed 30 feet
Melee greataxe +2 (1d12+3, x3) or cold iron morningstar +2 (1d8+3, x2)
Ranged bomb +1 (splash weapon, 1d6+3)
Alchemist formulas known
1st (2/day): comprehend languages, cure light wounds, disguise self, enlarge person, shield
/* Statistics */
Str 14, Dex 10, Con 14, Int 16, Wis 12, Cha 13
BA +0; CMB +2; CMD 12
Feats: Brew Potion; Improved Initiative; Throw Anything
Skills: Craft [Alchemy] +8, Heal +5, Intimidate +8, Knowledge [arcana] +3, Knowledge [geography] +8, Knowledge [Local], +4, Knowledge [nature] +7, Perception +5, Survival +5
Languages: Common, Orc, Giant, Abyssal, Skald
Traits: restless wayfarer, bully
SQ: mutagen (+Str, -Int), alchemy, orc ferocity