Kullen

Jorgo's page

85 posts. Alias of Airon87.


Full Name

Jorgo

Race

Male Half-Orc

Classes/Levels

Alchemist 1

Gender

hp 6/11, bombs 3/4;

Size

M

Age

24

Alignment

N

Deity

Gorum

Languages

Common, Orc, Giant, Abyssal, Skald

Occupation

journeyman

Strength 14
Dexterity 10
Constitution 14
Intelligence 16
Wisdom 12
Charisma 13

About Jorgo

Backstory:
Not every half-orc is born of violence.
Jorgo was the son of Tragor and Raza, two half-orcs working as shock troops in the mercenary company called Ramsay’s Roughnecks. His first years were spent in the mercenary camp, here and there, going where his parents’ commander got a contract.
Far from being traumatized, Jorgo had a tough but pretty happy childhood: his parents were very good at their job, which meant steady income and few serious injuries. They loved him and their comrades in arms started caring about the little runt running around camp as if he was their mascot.

During the battles, Jorgo usually stayed with the quartermaster and the healers, learning how to tend to the wounded, how to find useful herbs in the woods, and how to use his brains in addition to his brawn.
He was growing larger and stronger every day and everyone thought he would eventually become a Roughneck himself.
However, when his real training began, he found himself unable to conjure up the indomitable rage that made his parents so deadly in battle. He was strong enough and skilled with an axe, but without the blind fury he was no Roughneck.

But what he lacked in rage, he got in determination and intelligence. He parted from his parents and from the mercenary camp, assuring he would be back, worthy of fighting at their side. He used the skills in herbalism to get gigs as an apprentice to skilled healers and alchemists, learning bits and pieces of the craft.
Finally, a few months ago, he found in the woods of southern Taldor just the plant he was looking for. By refining its juice and adding a few chemicals, he was able to concoct a cocktails that awakened in him a passable imitation of his parents’ rage! Most exciting day in his life!

Jorgo took residence in Heldren, a small town just close enough to the Border Wood to guarantee him a steady supply of the herb for his experiments. He just needs to improve the recipe a bit, and then he will be ready to be a true Roughneck!


Appearance & Attitude:

Jorgo is young, of average half-orc build – which is to say tall and muscular. Both his head and his face are regularly shaved and his eyebrows are uneven and half-burned off.
He wears a comfortable and practical traveler’s outfit; below his many-pocketed shirt can be seen a light pectoral armor. At his belt there’s always a half dozen vials, jugs and small bags. In situation of possible danger, he carries a large single-bladed axe.

He had no use for manners or formality, but values companionship, courage and wit. He usually sports a half-grin that can be somewhat unsettling to those prejudiced towards half-orcs, since it looks very malicious. In his defense, it’s hard to have a warm smile when two tusks sprout from your lower lip.

Image


Character sheet:
JORGO
Male half-orc alchemist 1
N Medium humanoid (orc, human)
Initiative +4 ; Senses Perception +5, darkvision 60 feet

/* Defense */
AC 13, touch 10, flat-footed 13 (+3 armor)
HP 11 (1d8+3)
Fort +4, Ref +2, Will +1

/* Offense */
Speed 30 feet
Melee greataxe +2 (1d12+3, x3) or cold iron morningstar +2 (1d8+3, x2)
Ranged bomb +1 (splash weapon, 1d6+3)
Alchemist formulas known
1st (2/day): comprehend languages, cure light wounds, disguise self, enlarge person, shield

/* Statistics */
Str 14, Dex 10, Con 14, Int 16, Wis 12, Cha 13
BA +0; CMB +2; CMD 12
Feats: Brew Potion; Improved Initiative; Throw Anything
Skills: Craft [Alchemy] +8, Heal +5, Intimidate +8, Knowledge [arcana] +3, Knowledge [geography] +8, Knowledge [Local], +4, Knowledge [nature] +7, Perception +5, Survival +5
Languages: Common, Orc, Giant, Abyssal, Skald
Traits: restless wayfarer, bully
SQ: mutagen (+Str, -Int), alchemy, orc ferocity


Gear:
cold-weather outfit, explorer's outfit (free)
studded leather
greataxe, dagger
alchemist’s kit, rope, alchemist formula book (free)
flask of alchemist's fire
9 gp

Feyswatter (cold iron morningstar)- borrowed from Votun
Snowshoes - paid by Votun (worth 5 gp)
Potion of resist energy (cold), CL 2nd